Will the Left 4 Dead 2 Boycott Survive?

June 13, 2009 by AshPringle      
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l4d 214x300 Will the Left 4 Dead 2 Boycott Survive?With Valve’s announcement of Left 4 Dead 2 came the announcement from a group of fans that they would be boycotting the zombie survival game sequel. But are their demands reasonable, or are they the mindless groans of an army of soulless meat puppets?

Sorry, that came off a bit rude. I was just trying to segue.

Left 4 Dead was one of last year’s most popular multiplayer games, pitting four survivors against the zombie horde in a post-apocalyptic world. With its wide popularity one would think that the announcement of a new and improved sequel would have fans excited, and without a doubt many are. But many fans are also downright rabid at the proposal of a new L4D. Rabid like the lifeless zombie hordes that yearn for brain matter.

I’m sorry, I did it again. Very unbecoming of me. I didn’t mean for things to get out of hand like that.

So what’s the deal? Why are the fans upset by the release of more of one of their favourite games?

Well, the fans are only angry because they love. They love L4D, and they want more of it. For free. The situation is not simple, but the problem seems to have its roots in a promise Valve made around the release of the first L4D. Valve claimed that they would consistently release free downloadable content for L4D, expanding the world with new levels and so on, in much the same way they’ve been doing for Team Fortress 2. Valve have made one free content update so far, adding a survival mode and some versus campaigns, but other than that the only new content fans have received news of is the not-so-free sequel. Cue boycott. Also cue shrill tenor note as decomposed hands burst through wall.

So what are the terms of this gaming resistance-movement? Lucky for us, the ravenous horde of almost 30,000 boycotters currently have something of a manifesto on the Steam forums, which explains their position.

So what do the disgruntled fans have to say? First, they make two acknowledgments: they recognize that Valve must make money, and that ¢â‚¬Å“Judgment cannot be passed on the quality of Left 4 Dead 2 until its release,¢â‚¬Â which is to say that the fans don’t really know if L4D2 will be worth what it costs until they actually get a chance to play it. Fair enough, you army of hungry zombie-gamers.

Now on to the good stuff: the accusations! The L4D2 boycott also plans to hold Valve to its promise of free downloadable content. The question of whether or not Valve has a duty to release free DLC depends on what the game was explicitly advertised to include and what the reasonable buyer would expect to get from it, and it’s hard to say whether Valve’s announcement of free DLC, which came after the release of the game, is part of those considerations. But it is safe to say that, whether or not Valve is required to release free DLC, it would be admirable of them to follow up on their plans and would leave a good impression on the mobs of bloodthirsty, groaning fans, whose arms are outstretched, reaching for more gaaaaaaames.

Is this whole fans as zombies metaphor getting old? I don’t care.

So far so good. But the L4D boycott makes another claim: that the release of L4D2 will split the online communities of L4D, making the online experience less enjoyable, and as such, Valve should not release L4D2 as a new game.

This is where things start to get messy, like the aftermath of a zombie ah forget it. You get the point.

First of all, if this is in fact a genuine concern, then the release of any sequel will result in community splitting. Stating that Valve should not release a sequel to a game, because doing so will reduce the quality of the online experience of its predecessor, is unreasonable, because it implies that game developers should not ever release sequels to online games. If reducing the quality of online play is something developers should not do, and releasing a sequel does as much, then developers shouldn’t be allowed to release sequels. This contradicts the boycott’s first acknowledgment that ¢â‚¬Å“Valve is a company with financial needs and cannot be expected to survive without the release of new games.¢â‚¬Â It’s also just clearly a bizarre claim.

This also doesn’t take into account the fact that the release of games from other companies can very well reduce the quality of online play by splitting communities. World of Warcraft split the communities of countless MMORPGs that came before it, lowering the quality of play for people who paid for an online experience with other games, but no developers were expected to somehow uphold the integrity of a gaming community, outside of making a place where a community can develop.

The fact is that the existence of an online community is not the responsibility of the developer of a game. Valve had a responsibility to make a playable multiplayer game with an interface that enabled players to connect –that is, they had a responsibility to facilitate a place for a community to develop– but no responsibility to somehow hold together a group of people. This is simply out of the control of a game developer, since things like the release of competing games, player interest, and many other outside factors will affect a community. A community is made up of people with the ability to make their own choices of what they will play, so it would be unreasonable to claim that Valve has a responsibility to hold such a thing together.

The boycott also claims that ¢â‚¬Å“The announced content of Left 4 Dead 2 does not warrant a stand-alone, full-priced sequel and should instead become updates (free or otherwise) for Left 4 Dead.¢â‚¬Â This is in direct contradiction with their acknowledgment that judgment cannot be passed on L4D2 until it is released. The simple fact of the matter is that no one knows yet whether L4D2 is a warranted sequel. We have seen a few screenshots and a trailer, but until people play it and reviews are released, the boycott cannot reasonably claim that L4D2 does not warrant a stand-alone release, especially when they themselves say that the value of L4D2 is as of yet unknown. The demand that L4D2 should be released as DLC is undermined by the fact that they simply don’t know what L4D2 will be like.

Finally, the boycott claims that L4D2 will make its predecessor obsolete. Again, this claim contradicts the earlier claims that judgment should not be passed on L4D2 and that L4D2 does not warrant a stand-alone sequel.

Again, the supporters of the boycott simply don’t know the quality of L4D2, and so can’t make claims about whether it will make the precursor obsolete. Further, if L4D2 is not warranted as a sequel to the first game –that is to say, if it is so similar to the first game that it should be included in the first game– it cannot make it obsolete; the sequel would have to be better than the first game to make it obsolete. Essentially, the boycott claims that L4D2 will be of such close quality to the first game that it shouldn’t even be a sequel, but also that it will be such a good quality sequel that it will make the first game obsolete. The boycott can’t have it both ways, but that is what they demand.

Just like a brainless zombie horde would.

Dammit, I did it again. Really, this is embarrassing.

Anyway, the supporters of the boycott are angry, but they’re also being unreasonable. They demand free DLC from Valve, which is fair enough, but go too far in demanding that Valve essentially never release a sequel to L4D. The only promise Valve made was to release free DLC for the first game, and as long as they do that they are free to make sequels as well. There is room for both, and the claim that Valve has a duty to not release a sequel to their game because they claimed free DLC would be available for it is quite a leap. It simply doesn’t follow that because Valve promised free DLC that a sequel is unfair or unwarranted.

In the end, the boycotters are free to boycott, and Valve is free to make a sequel and release free DLC for L4D. The result will be either that L4D2 is great and is worth buying, or it will not be worth buying and all the L4D1 players who boycotted it will be able to continue playing their favourite game with free updates. Everybody wins!

Except for those who have been consumed by the throngs of ruthless zombies.


                                         
 
   

Comments

9 Comments on "Will the Left 4 Dead 2 Boycott Survive?"

  1. Anthony Bruce on Sun, 14th Jun 2009 9:22 pm 

    The author of this story fails to comprehend what “quality games” are to the people who are boycotting L4D2. You are arguing that you cannot ever release sequels based on the group’s wording, but releasing a multiplayer-based game should warrant a time frame of 1-2 years after the release where the game is not to be rivaled by a successor. Obviously the people who are arguing against the boycott are not paying much attention to history either, as I have never heard of a sequel releasing within less than a year of the previous game, which is essentially what a lot of people are mad about. If L4D2 releases and is in fact a “quality game,” the L4D community will be in ruin, as in its current shape it doesn’t look really good, and in essence many people will spend $120 roughly on a completed, fully supported L4D (L4D2). If it releases and isn’t a great game, what gives you the idea they will automatically refer back to L4D updates, rather than work on the improved L4D2? While the author does point out the obvious fact here, that anyone can boycott anything for any reason and noone can really do anything about it, he fails to truly see both sides of the story, disregarding certain details about the release of L4D2 and twisting the meaning of the requests.

  2. Adrian on Mon, 15th Jun 2009 8:40 am 

    The facts are simpler and don’t need cheesy brainless hordes metaphors: Valve promised specific extra content for L4D1 right after its launch. That extra content hasn’t been released (no, the survivor update had nothing to do with the content of those promises). But it is clearly part of the new additions of L4D2 over L4D1. Moreover, according to Valve’s declarations we shouldn’t expect anything like that in the futures L4D1 updates. So Valve lied us. That’s why I won’t support the incoming L4D2 myself.

  3. Alan on Mon, 15th Jun 2009 12:13 pm 

    I agree with the writter of this article :3

    We should go with our shotguns and kill all the boycot… I mean zombies and finish the infection!

    L4D2 FTW

  4. THEBIG420 on Sun, 21st Jun 2009 2:33 pm 

    People need to suck it up, tons of franchises release sequels every single year seriously now, and if people love playing the first game they are still going to play online regardless of a sequel. It is a popular enough game that it will still cater to two huge audiences. Who gives a shit about this boycott anyways its ridiculous. Valve has already said in response to this they are still releasing additional content SINCE the boycott and as well PC users can mod their own levels, so stfu already. Screaming little children I swear.

  5. Brad on Tue, 23rd Jun 2009 5:18 pm 

    wow they havn’t even played the game yet and they say it’s “bad”. Thats just pathetic, more than half if not all will buy they game anyways because all they wanted to do is jump on the bandwagon. LFD2 will come and it will be as good if not better than LFD1. So just suck it up go cry about it somehere else, im buying the game, its going to come out no matter what you do, and get over it

  6. Richie on Sat, 27th Jun 2009 6:04 am 

    It’s funny really. You guys should just be happy that Valve makes these awesome games for us in the first place. If they said that they were going to do more with the first, but changed their minds and instead wanted to work on the second, then who cares? Play the second… it looks really good!

  7. Nickt on Wed, 12th Aug 2009 7:50 am 

    First of all the boycotter’s complain of not enough content being released for Left 4 Dead, Yet Valve has released a game mode titled “Survival” along with the release of two campaigns added to the “Versus” game mode. Later on this month, Valve will be releasing another Campaign for Left 4 Dead titled “Crash Course” which will be a bridge between No Mercy and Death Toll. Once Left 4 Dead 2 is released, Valve will still be adding content for the original Left 4 Dead. I don’t see why they complain about the “Lack” of content. When you bought this game, You bought it to play the game, Not for the content that will be released in the future, Valve dosen’t need to release any Content if they do not wish to, and that “Promise” of content they made to you is the very same thing your Boycotting. If this much Content comes out, Then you must pay for it, Things in life aren’t Free. Second, Left 4 Dead 2 can not be released as Downloadable Content for these reasons: (1) Left 4 Dead 2 now runs with AI Director (2.0), Which is superior to the AI Director (1.0). AI Director (2.0) will Change many things in the game, Including the games whether, The games routes that are taken to reach a safe house, and tailor every ‘zombies’ clothing, In every spawn the zombie has. That alone, To be added as Downloadable Content would take over 4 monthes, For a system like the XBox 360, Not including the other features the AI Director (2.0) has. Reason (2) There will be 5 New Campaigns, 4 New Survivors, Over 10 New Weapons, Including Melee Weapons, and 3 New Special Infected. These new Tools/AI would take a very long time to convert into something small enough that it could be Downloadable Content, Maybe only 1 Campaign could come out at a time, Which is pointless if were getting them all together, Including the weapons and the Special Infected. Clearly you see why this cannot be “Free” as the boycotters wish it to be. Most of the Boycotters will be first in line the day of release, Which I find amusing. I think that we can all agree that 60$ Is a small price to pay for the sequel of one of the greatest Multyplayer Games on the market.

  8. Iki on Thu, 15th Oct 2009 9:26 am 

    Im sorry Nickt, but the versus and survival campaigns argument is bullshit. they had 4 campaigns, and the the versus mode was only availably on 2 of them, for no apparent reason. WTF anyone? then they added them and called it an ‘update’. Well suck my sick Valve. And survival? what, play on the same maps, only with a timer to see how long you can stay alive? gove me a fucking break. Valve added 1 thing to the game: a lighthouse. wow. awesome.
    I wont buy L4D2 because valve lied to the players. besides, why dump another 37 euros on L4D2 when about this time next year there will be L4D3?
    As far as online gaming goes, Valve lost me forever on this one.

  9. scp on Mon, 16th Nov 2009 4:37 pm 

    I’m torn and partial to both sides of this…

    But… on the bright side, a few months after the game’s released, more than likely the game will be on sale. We all know Steam is good for that… I say be patient and just nab the game when it goes for 50% off.

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