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	<title>zMogo Tech Stuff &#187; Video Games</title>
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	<description>Information about New and Popular Gadgets</description>
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		<title>Mobile Game uses Micro-transactions to Harness Virtual Economy</title>
		<link>http://www.zmogo.com/video-games/mobile-game-uses-micro-transactions-to-harness-virtual-economy/</link>
		<comments>http://www.zmogo.com/video-games/mobile-game-uses-micro-transactions-to-harness-virtual-economy/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 15:51:16 +0000</pubDate>
		<dc:creator>redsneaker</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<guid isPermaLink="false">http://www.zmogo.com/?p=3942</guid>
		<description><![CDATA[&#8220;Parallel Kingdom &#8211; Age of Emergence&#8221; is the third game in the Parallel Kingdom series available for iPhone/iPod Touch and Google Android phones. Every version of Parallel Kingdom has been free to download and free to play. The game has classic, Legend of Zelda style graphics, but the real time multiplayer and GPS integration make [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-3946" src="http://www.zmogo.com/wp-content/uploads/2009/12/parallelkingdom-200x300.jpg" alt="parallelkingdom 200x300 Mobile Game uses Micro transactions to Harness Virtual Economy" width="200" height="300" title="Mobile Game uses Micro transactions to Harness Virtual Economy" />&#8220;Parallel Kingdom &#8211; Age of Emergence&#8221; is the third game in the Parallel Kingdom series available for iPhone/iPod Touch and Google Android phones. Every version of Parallel Kingdom has been free to download and free to play. The game has classic, Legend of Zelda style graphics, but the real time multiplayer and GPS integration make it a technologically advanced mobile game. In its short history, the Parallel Kingdom franchise has pioneered several firsts: first real-time MMORPG for iPhone and Android, and the first location-based MMORPG on iPhone and Android. Now the developer, PerBlue, is continuing to take the game into new territory &#8211; a micro-transaction based mobile economy.</p>
<p>In the MMO genre, virtual economies are common and almost inevitable in some cases. In Parallel Kingdom, a de facto in-game economy naturally evolved when the developers first gave players the ability to drop items on the ground and transfer gold directly from player to player. This style of trading was unregulated and led to scamming in which players would drop items on the ground for trade only to be picked up by the other player who sometimes never sent any gold. Even with these limitations, a very active economy flourished in the game.</p>
<p>In the new version, a consummable resource called &#8220;Food&#8221; is required for some features. Every new player starts with some for free, and they can get more by purchasing it in the game or trading with other players. This allows players to acquire more of this resource without having to pay money if they don&#8217;t want to.</p>
<p>In addition, trade posts and cities have been introduced. These allow players to trade with each other safely and securely. Players put items up for sale and other players visiting the city can browse and buy anything they come across. This has led to many players making careers in the game solely as traders, visiting trade posts, scouting out good deals and selling in another city.</p>
<p>The most remarkable aspect of this virtual economy is that it exists entirely in a mobile game. According to a TechCrunch article, only 20% of free iPhone apps downloaded are used after the first day, and only 5% of users continue to use an app 30 days after download (see citation). These numbers do not seem to be very friendly to developers looking to cash in on longer term users through micro-transactions.</p>
<p><img class="alignleft size-full wp-image-3947" src="http://www.zmogo.com/wp-content/uploads/2009/12/parralelkingdomscreenshot.jpg" alt="parralelkingdomscreenshot Mobile Game uses Micro transactions to Harness Virtual Economy" width="320" height="480" title="Mobile Game uses Micro transactions to Harness Virtual Economy" />However, Parallel Kingdom developer CEO, Justin Beck, says, &#8220;Parallel Kingdom is looking to tap a different audience.   Right now casual gamers are all the hype, and many developers are sacrificing good, in-depth game play to try to attract them.  In the end, the committed long term players is where most of our recurring revenue comes from.</p>
<p>When looking at our statistics, we see committed players playing every day for months. Parallel Kingdom is not about touting a large number of downloads, but taking the slower route to building an amazing game, community, and entertainment service that players love.&#8221; </p>
<p>Citation:</p>
<p><a href="http://www.techcrunch.com/2009/02/19/pinch-media-data-shows-the-average-shelf-life-of-an-iphone-app-is-less-than-30-days/">http://www.techcrunch.com/2009/02/19/pinch-media-data-shows-the-average-shelf-life-of-an-iphone-app-is-less-than-30-days/</a></p>
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		<title>Dragon Age: Origins</title>
		<link>http://www.zmogo.com/video-games/dragon-age-origins/</link>
		<comments>http://www.zmogo.com/video-games/dragon-age-origins/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 05:25:40 +0000</pubDate>
		<dc:creator>Ceetar</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<category><![CDATA[baldurs gate]]></category>
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		<category><![CDATA[dragon age]]></category>
		<category><![CDATA[dragon age origins]]></category>
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		<description><![CDATA[Dragon Age: Origins is a role playing game from BioWare, the makers of Baldur&#8217;s Gate. It&#8217;s a highly complex game, with rich and complex gameplay.
Unlike some video games that are out there it&#8217;s available on multiple platforms; Xbox, Playstation, and on the computer, so that everyone that wants to play the game can without having [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zmogo.com/wp-content/uploads/2009/12/Dragon_Age.jpg"><img class="size-full wp-image-3937 alignright" src="http://www.zmogo.com/wp-content/uploads/2009/12/Dragon_Age.jpg" alt="Dragon Age Dragon Age: Origins" width="256" height="360" title="Dragon Age: Origins" /></a>Dragon Age: Origins is a role playing game from BioWare, the makers of Baldur&#8217;s Gate. It&#8217;s a highly complex game, with rich and complex gameplay.</p>
<p>Unlike some video games that are out there it&#8217;s available on multiple platforms; Xbox, Playstation, and on the computer, so that everyone that wants to play the game can without having to have the right console.</p>
<p>The game&#8217;s main character is one of the user&#8217;s choosing, and there is a different introductory origin story for each choice that forms the basis that the rest of the game is built on.</p>
<p>This isn&#8217;t to say that the story line is different depending on what choices you make, because over all you go through the same storylines no matter how you interact.</p>
<p>The difference is how you get the tasks done; you may be able to diplomatically diffuse a situation, or you may talk your way into a fight you didn&#8217;t have to have. The right discussions with the right characters can lead to rewarding side quests.</p>
<p>Some courses of action will annoy your group, because each character has their own set of morals, and may disapprove of your decision to help, or not help, a certain NPC.</p>
<p>You can affect how the characters feel about you to the point of forming a romantic relationship with them on one extreme, to having them abandon the party on the other. Each character that can join your party has their own unique traits, and the more they like you the more likely they are to impart that knowledge to you.</p>
<p>The plot is the typical one for most RPGs; the world is in grave danger and only you can help save it. Each character has a rich history and a full set of character traits and personality. Morrigan is a mage that lived in the backcountry with her mother learning the art of magic in a way not taught by the Mage Circle of Ferelden. Alistair is a Templar turned Gray Warden who had an interesting childhood.</p>
<p>These two are particularly interesting, because Templars are sworn to hunt down Mages that don&#8217;t conform to the Mage Circle standards, but they&#8217;re both in your party for a higher purpose. This is another area that the depth of the game comes in, because as you&#8217;re walking around town, these two will sometimes start bickering with each other.</p>
<p>There is witty banter, non sequiturs, and comic relief all interspersed in a long and intricately developed game. If you like RPGs even a little bit, this one is a can&#8217;t miss.</p>
<p>The actual gameplay is good too. The combat is of a real-time style, but does allow you to pause and control your party&#8217;s actions. You can set up tactics so that your teammates will heal when they need to, or pick off a weak enemy, or use a debuff on a strong one. Movement is easy, switching between characters is a snap, and the camera control is excellent.</p>
<p>The best part of the game is that you can pretty much set your own pace. You can speed through things, minimize boring storyline and get to the action. You can also delve into the deep storylines, plots, and history laid out at every turn. You can interact with your party to learn more about them, unlock different abilities, or blow them off and learn nothing about them except how they can help you annihilate the enemy. The game is a long one, but when it&#8217;s over you wish there was more. Luckily all signs point to a sequel.</p>
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		<title>Call of Duty: Modern Warfare 2 Review by a gaming Newbie!</title>
		<link>http://www.zmogo.com/video-games/call-of-duty-modern-warfare-2-review-by-a-gaming-newbie/</link>
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		<pubDate>Tue, 17 Nov 2009 15:45:34 +0000</pubDate>
		<dc:creator>redsneaker</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<guid isPermaLink="false">http://www.zmogo.com/?p=3867</guid>
		<description><![CDATA[The next sequel in the mega successful Call of Duty line was released November 10th, 2009 and was lead by a huge blitz of hype since the announcement in February. With such big boots to fill, COD:MW2 had its work ahead. The game was developed by Infinity Ward who also created many of the other [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3868" src="http://www.zmogo.com/wp-content/uploads/2009/11/Call-of-Duty.jpg" alt="Call of Duty" width="280" height="280" title="Call of Duty: Modern Warfare 2 Review by a gaming Newbie!" />The next sequel in the mega successful Call of Duty line was released November 10<sup>th</sup>, 2009 and was lead by a huge blitz of hype since the announcement in February. With such big boots to fill, COD:MW2 had its work ahead. The game was developed by Infinity Ward who also created many of the other Call of Duty titles including the immediate predecessor Call Of Duty 4: Modern Warfare. Thanks to Infinity Ward, the company that produced the game, the game was up for the challenge.</p>
<p>The game brings back Soap MacTavish and his team who are sent to hunt down terrorist Vladimir Makarov. You will visit unusual locations like Rio de Janeiro, Kazakhstan, and Afghanistan among other locations. The locales are brought to life with Infinity Wards proprietary software engine dubbed W4.0 which they claim is a generation more advanced than the predecessor COD4:MW</p>
<p>The game starts off with training exercises and an obstacle course to figure out the controls and to assess your level of difficulty for the first mission. For me, it was Super Beginner.</p>
<p><img class="alignleft size-full wp-image-3874" src="http://www.zmogo.com/wp-content/uploads/2009/11/Call-of-Duty-4-Modern-Warfare-Server_3.jpg" alt="Call of Duty 4 Modern Warfare Server 3 Call of Duty: Modern Warfare 2 Review by a gaming Newbie!" width="297" height="254" title="Call of Duty: Modern Warfare 2 Review by a gaming Newbie!" />One of the best parts of a new COD game is new weapons and MW2 ds not disappoint. Players will get to use the Predator missile. The unique overhead view to launch the missile allows you to guide to its final destination. It takes minimal time to get a hold of the controls for the first time, but this addition adds another layer to the COD player experience. The game also adds Special Ops mode which can be played solo or with others. Special Ops mode is basically a series of mini missions. Other new features include preloading classes like Ranger and Overwatch and adding some unlockable classes like Riot Control. Players can create their own classes as well for more gaming freedom.</p>
<p>Multiplayer mode is where this game shines. Just like MW1, MW2 handles very similar in the multiplayer mode. Users can unlock new weapons, gain experience, and use other add-ons throughout the game. A new feature to Multiplayer is the addition of custom killstreaks and deathstreaks so players can determine what items will become available based on the number of subsequent kills. Deathstreaks were created for players like me so we don&#8217;t die too often. Deathstreaks allow a player who dies three times before killing an enemy, to then assume the enemy&#8217;s abilities. I like this!</p>
<p>Over all, the game has impressive graphics to give the player the feeling of being immersed in a battlefield and is a Must have if you are a Call Of Duty fan or an avid First Person shooter. Infinity Ward knows how to build a compelling and fun FPS and it shows in MW2. Modern Warfare 2 is focused squarely on the multiplayer mode. The single player mode is shorter that previous editions of the Call of Duty games. So you will find yourself with your friends in a room online playing what could be the biggest game of the year!</p>
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		<title>We ARE the Jetsons!</title>
		<link>http://www.zmogo.com/web/we-are-the-jetsons/</link>
		<comments>http://www.zmogo.com/web/we-are-the-jetsons/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 12:18:47 +0000</pubDate>
		<dc:creator>redsneaker</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<description><![CDATA[Growing up watching cartoons, watching the Jetsons made me want to live in the future.  All the flying cars, talking robots, and new fangled contraptions were in our future.  Now as I look around at all the technologies, it seems that Hanna/Barbara might have gotten a few things right with their farcical cartoons!  Here are [...]]]></description>
			<content:encoded><![CDATA[<p>Growing up watching cartoons, watching the Jetsons made me want to live in the future.  All the flying cars, talking robots, and new fangled contraptions were in our future.  Now as I look around at all the technologies, it seems that Hanna/Barbara might have gotten a few things right with their farcical cartoons!  Here are a few examples:</p>
<p><img class="alignleft size-full wp-image-3650" src="http://www.zmogo.com/wp-content/uploads/2009/10/workstation.jpg" alt="workstation We ARE the Jetsons!" width="200" height="167" title="We ARE the Jetsons!" /><strong>Workstations.</strong>  George Jetson is often pictured at his desk with multiple flat monitors around him while he twiddles away on a bank of buttons. </p>
<p><strong>Video Conferencing</strong>.  The computers often show video of his boss, Mr. Spacely as they talk back and forth, usually involving George getting fired.    I wonder if Web Ex knows about this footage?</p>
<p><strong>Moving Sidewalks.</strong>  In many of the episodes, the characters don&#8217;t walk, but rather step on a moving sidewalk, much like what&#8217;s employed at many airports across the globe. </p>
<p><img class="alignleft size-full wp-image-3651" src="http://www.zmogo.com/wp-content/uploads/2009/10/solitaire.jpg" alt="solitaire We ARE the Jetsons!" width="269" height="195" title="We ARE the Jetsons!" /><strong>Video Games</strong>.  Elroy played on an Envirosimulator much akin to today&#8217;s super realistic video games.  Even George played cards with a robot for fun. </p>
<p><strong>Robots doing work.</strong>  In almost every episode of the Jetsons, there was at least one robot accomplishing some task.  Sure we have industrial robots building cars and welding meta.  Even robots vacuuming our carpets, but none of them talk back with artificial intelligence.yet.</p>
<p><strong>Fooderackacycle.</strong>  Sure we don&#8217;t have robots making our food yet, but we do have machines dispensing it¢â‚¬â€vending machines.  And not just the old vending machines where food drops to the bottom but ones where arms retrieve the requested snack and even heat it up automatically upon purchase.</p>
<p><strong>Super fast mail.</strong>  In some of the episodes, they could mail something and have it delivered almost instantly.  Sure it was a physical envelope, but today&#8217;s e-mail is the next best thing.</p>
<p><strong>Virtual Pets.</strong>  In several episodes, they have pets that aren&#8217;t animals at all, but interact like it.  We have those too, called Webkinz and other online pets for kids.  Sure it&#8217;s not a hologram of the pet, but it is indeed virtual.</p>
<p>What is even more exciting is looking at the technology that is still in the prototype stages.  The things that will become part of our lives in the next few years that is distinctly Jetsonian in nature.  For example, the ability to carry the communication devices with you.  Sure, the iPhone and Blackberry are no folding car that fits in your pocket, but they can call a taxi, and track your whereabouts. </p>
<p>The Microsoft surface technology is another whiz-bang gizmo the Jetsons only wished they had.  Handling data not with buttons but with fingers on a shiny black surface.  This is our future.</p>
<p>Sure we don&#8217;t live in platforms high in the sky, parachute to our flying cars or use jetpacks to get to work, but we are getting closer and closer to the Jetsons every day.  With the evolution of the digital camera, MP3 players holding thousands of songs, and the internet allowing us to communicate in dramatically new ways ala Twitter, Facebook, Brightkite, etc. , the future is looking even better than it did when we were dreaming of robots getting us ready in the morning and reading us books.  Now if we could just figure out this flying car thing, I think we&#8217;d be set.</p>
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		<title>Video Games: Sequels, Expansions, Remakes</title>
		<link>http://www.zmogo.com/video-games/video-games-sequels-expansions-remakes/</link>
		<comments>http://www.zmogo.com/video-games/video-games-sequels-expansions-remakes/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 16:37:33 +0000</pubDate>
		<dc:creator>Ceetar</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<guid isPermaLink="false">http://www.zmogo.com/?p=3686</guid>
		<description><![CDATA[Video game sequels are some of the most anticipated products in the market.  They can be more anticipated than television premiers and sell more than blockbuster movies.  Franchise games like Halo, or Grand Theft Auto are among the more popular, and more highly anticipated, video game sequels.  Both have released games that [...]]]></description>
			<content:encoded><![CDATA[<p>Video game sequels are some of the most anticipated products in the market.  They can be more anticipated than television premiers and sell more than blockbuster movies.  Franchise games like Halo, or Grand Theft Auto are among the more popular, and more highly anticipated, video game sequels.  Both have released games that have broken all sorts of records for video game sales.  The first day these games were on the market they made more money than record-setting movie Spiderman 3, and more money than record-setting book Harry Potter and the Deathly Hallows.</p>
<p>The problem is some games are billed as sequels when they&#8217;re nothing more than expansions.  Marvel Ultimate Alliance 2 is one of these games.  The game was a lot of fun, it was beautiful looking, and it had a good amount of playable characters and a great storyline.  I enjoyed playing it a lot, but it felt too simple.  There was very little added to the game that wasn&#8217;t in the first one.  The customizable aspects and powers gained on each level were watered down a bit, but the way to use your character was a little simpler.  The graphics were better and the camera movement was much better, but all of this basically makes the game seem very similar to the first, with a different story.</p>
<p><a href="http://www.zmogo.com/wp-content/uploads/2009/10/marvelUA2.jpg"><img class="alignnone size-medium wp-image-3688" src="http://www.zmogo.com/wp-content/uploads/2009/10/marvelUA2-300x168.jpg" alt="marvelUA2 300x168 Video Games: Sequels, Expansions, Remakes" width="300" height="168" title="Video Games: Sequels, Expansions, Remakes" /></a></p>
<p>I enjoyed the storyline; I went out and started reading the Civil War comic books that it was based on.  There is a choice that has to be made in the game that branches it into two separate set of levels before they reconnect later, which gives the game a pretty good replay value.   The cast of characters is nice, but there are always more superheroes you can add.  It&#8217;s neat to be able to control some of the supervillians in this game, due to the nature of the Civil War story line.</p>
<p>Another troubling trend in video games is the remake.  This seems to happen more often with Nintendo and the Wii.  A couple of weeks ago I picked up Wii Punch Out!! which is a remake of the old Mike Tyson&#8217;s Punch Out on the NES.  The game, obviously, has superior graphics.  It has the benefit of modern controls and animation.  Even some modern day toasters have more power than the NES system.  All this makes for a very nice game.  However, the problem is that anyone interested in the game is probably only interested in it for nostalgia&#8217;s sake.  It doesn&#8217;t contain a ton of new content.  It almost felt like cheating, because I knew all the tips and tricks to play the game.</p>
<p><a href="http://www.zmogo.com/wp-content/uploads/2009/10/wii_punch-out.jpg"><img class="alignnone size-full wp-image-3689" src="http://www.zmogo.com/wp-content/uploads/2009/10/wii_punch-out.jpg" alt="wii punch out Video Games: Sequels, Expansions, Remakes" width="566" height="310" title="Video Games: Sequels, Expansions, Remakes" /></a></p>
<p>This isn&#8217;t all bad.  You can get a lot of enjoyment out of playing a game spruced up from an old classic.    Franchises such as Madden NFL, NHL 2K10 or MLB: The Show release what is basically the same game every year and do wonderfully.  The difference is that these games put a lot of work into doing what they can to be at the forefront of video game development.  These sports franchise games, unlike other remakes like Punch Out!!, know they have to make people want to buy a game that is basically the same game they bought a year ago.  Keeping up with one of these games is like tracking the evolution of the video game industry as they add new features and better graphics and utilize everything they can think of.  MLB: The Show added weather to their games, Madden 10 introduced an online franchise mode and improved tackles.  The graphics and animation get better every year, and they&#8217;re getting to the point that at first glance you could think you&#8217;re actually watching the real thing.  The Madden franchise doing this for 20 years suggests that remakes, if done properly, can be very successful.<a href="http://www.zmogo.com/wp-content/uploads/2009/10/madden-10.jpg"><img class="alignnone size-full wp-image-3687" src="http://www.zmogo.com/wp-content/uploads/2009/10/madden-10.jpg" alt="madden 10 Video Games: Sequels, Expansions, Remakes" width="580" height="309" title="Video Games: Sequels, Expansions, Remakes" /></a></p>
<p>Video games have taken huge strides in the entertainment industry over the last decade, competing with many of the other top products.  With the market and technology available to them only growing video games will continue to be a top seller.  Whether it&#8217;s remakes, franchises, sequels, or expansions, people are buying them at record rates.</p>
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<p><small>&copy; Ceetar for <a href="http://www.zmogo.com">zMogo Tech Stuff</a>, 2009. |
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		<title>What the Gamers are doing for PAX 2009</title>
		<link>http://www.zmogo.com/video-games/what-the-gamers-are-doing-for-pax-2009/</link>
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		<pubDate>Sat, 05 Sep 2009 22:42:27 +0000</pubDate>
		<dc:creator>Tech-Marky</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<guid isPermaLink="false">http://www.zmogo.com/?p=3567</guid>
		<description><![CDATA[Some of you may be familiar with Penny Arcade, and online comic based on the adventures of Gabe and Tycho, two gamer dudes who pretty much do nothing more than glorified gamer things. This is my third year in a row, and I found that PAX had a lot to offer this year.
Here are some [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3568" title="pax-09" src="http://www.zmogo.com/wp-content/uploads/2009/09/pax-09.jpg" alt="pax 09 What the Gamers are doing for PAX 2009" width="225" height="181" />Some of you may be familiar with Penny Arcade, and online comic based on the adventures of Gabe and Tycho, two gamer dudes who pretty much do nothing more than glorified gamer things. This is my third year in a row, and I found that PAX had a lot to offer this year.</p>
<p>Here are some of the highlights.</p>
<p>Blizzard Entertainment has their <em>Starcraft</em> and <em>World of Warcraft</em> booths up.  No surprise there.  Their new version of <em>Diablo</em> is drawing quite a crowd, which is also not a surprise.</p>
<p>Nexon has three really cool games displayed that are all free to download:  <em>Dragon Nest</em>, <em>D ungeon Fighter</em>, and an FPS game called <em>Combat Arms</em>.</p>
<p>Speaking of completely free, I also got a chance to try out Faunasphere, a browser based game where characters make pets called Faunas and put them in a Faunasphere.  It&#8217;s a lot like other browser-based pet games out there, but not as cutsey-wutsey as Facebook&#8217;s Pet Society.</p>
<p>The Entertainment Consumer Association (ECA) has a booth that is all draped off with elegant translucent curtains and elaborate dƒÂ©cor.  It almost makes me want to join them, especially for $20.00 a month. It is good for almost $300 worth of savings on video games, as well as a chance to hang around and eat snack food.</p>
<p>CDV has their DS games which include <em>I Love (with a heart) Geeks</em> and <em>My Little Baby</em>.  It also has PC games <em>Divinity II</em> and <em>Serious Sam HD</em>.</p>
<p>Turbine games is proud to be displaying <em>D&amp;D Online</em>.  I believe I covered much of this in a <a href="http://www.zmogo.com/tag/turbine/">previous article</a>.</p>
<p>2K Games has some sort of display that has this odd room that everyone is searching through.  <em>BioShock II</em> and a new game called <em>Borderlands</em> is the big draw, though.</p>
<p>PAX often has a lot of energy drinks that are free to try.  One of them is called Healing Potion from Mana.  It comes in a fancy bottle like the one from <em>Shrek 2</em>, but it takes awful, like cough syrup.  I feel less than healed.  Another is some new non-carbonated ones from the Jones soda company.  The Jones&#8217; drinks are an improvement, but nothing that I would buy.  Omni Consumer has a product called <em>Tru Blood</em>, which is supposed to be a fruit drink that looks like blood.  I believe there is some vampire show in which characters drink this stuff, and this is actually what the actors drink.  Who would have thought that Tru Blood would taste so delicious?</p>
<p>Nintendo has all the bells and whistles in effect, with the highlight being the displays of the new version of Super Mario Brothers for the Wii.</p>
<p>Disney Interactive has <em>Split Second</em>, which looks like a run-of-the-mill racing game.  Not really what I would expect from the Mouse House.  Pretty soon they&#8217;ll have Marvel-related games, thanks to that acquisition thing.</p>
<p>Sony&#8217;s PS3 display prominently features <em>God of War</em>, <em>Ratchet and Clank: Future</em>, <em>Uncharted 2: Among Thieves</em>, and an <em>Eyepet</em>, which uses augmented reality to make a virtual pet come to life.</p>
<p>EA&#8217;s booth makes you wonder what they don&#8217;t have.  Some of the newest are<em> The Saboteur, Army of Two, Dead Space Extraction</em>, two <em>Need for Speed</em> games (<em>Shift</em> and<em> Nitro</em>), and a new Nerf game.   Not to mention the <em>Dante&#8217;s Inferno</em> game that allows you to enter hell.</p>
<p>NC Soft has not one, not two, but three booths based on their successful franchises like <em>City of Heroes</em>, <em>Aion</em>, and <em>Guild Wars 2</em>.  They also have some time to devote to <em>Star Trek Online</em> and <em>Champions Online</em>.</p>
<p>Bethesda is devoting much of their time sharing about Brink, a very Splinter Cell-ish looking game.  Other games include <em>Wet</em> and <em>Rogue Warrior</em>.</p>
<p>FunCom has their barbarian fantasy MMO <em>Age of Conan</em> display set up.  They also have another MMO game going on called <em>The Secret World</em> which takes place in modern times involving a global conspiracy.</p>
<p>As for iHarmonix, two words: <em>Rock Band</em>.  <em>Beatles Rock Band</em> was on display prominently, and it looks very good.  Fans could rock along with the Fab Four for one of the first times.  Also on deck was <em>Lego Rock Band</em>, which uses bricks for the little bars that scroll upward.</p>
<p>Capcom had some interesting offerings with <em>Lost Planet 2</em> (or Lost Planet Squared, depending if you read the 2 as an exponent or an actual number 2), <em>Spyborgs</em>, and <em>Dark Void</em>.  The real draw was the new <em>Resident Evil</em> game.</p>
<p>Runic/Perfect World had an interesting downloadable game known as <em>Torchlight</em> which looked quite interesting.  It involves you going into a dungeon and kicking butt, sort of like Gauntlet back in the day.</p>
<p>Phantom EFX had one of the most creative games that I have seen in a while with <em>Darkest of Days</em>, a first-person shooter that involves time travel.</p>
<p>THQ had this odd promotion for their <em>DarkRiders</em> game that consisted of a horse known as Ruin that was a mechanical bull that attendees could ride.  Quite a draw for that, and you had to sign a waiver to ride it.</p>
<p>Stardock was up to their old tricks with <em>Sins of a Solar Empire</em>, and some new tricks with <em>Elemental</em> and <em>Impulse</em>.</p>
<p>CCP had their usual <em>EVE Online</em> fare displayed, not much new there.</p>
<p>WB games had <em>Scribblenauts</em>, which is easily one of the most original games that I have seen in a while.  In the game you play a character that has to gather up stars in this virtual world.  To succeed in your goal, you write you want.  For example, if you want a ladder, just write ladder and one will appear.  I am told it can do almost all nouns.</p>
<p>Flying Labs, makers of the <em>Pirates of the Burning Sea</em> MMO, were there in full pirate garb, using cannons to fire T-shirts into the crowd.  Nothing new there.</p>
<p>Alienware this odd set up for that made you feel like you were in a UFO.  They even had a bunch of booth people that were dressed like the <em>Men in Black</em>.</p>
<p>Ubisoft had their new <em>Splinter Cell</em> prominently on display, but I liked the Wii game known simply as <em>Just Dance</em> where you just dance.  All the player needs to do is dance like the guy on the screen.</p>
<p>Nvidia and Zalman showed off their 3D emulators.  There was a booth where attendees could see a preview of the new <em>Avatar</em> game (based off the upcoming James Cameron movie) that showed off its 3D as well.  Yeah, I think 3D is just getting bigger.</p>
<p>So, if you have never been to a video game conference, this is what you have missed.</p>
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		<title>Free to Play Games</title>
		<link>http://www.zmogo.com/video-games/free-to-play-games/</link>
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		<pubDate>Wed, 26 Aug 2009 13:40:01 +0000</pubDate>
		<dc:creator>SimonHill</dc:creator>
				<category><![CDATA[Video Games]]></category>
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		<category><![CDATA[Battlefield Heroes]]></category>
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		<category><![CDATA[free to play]]></category>
		<category><![CDATA[Maple Story]]></category>
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		<guid isPermaLink="false">http://www.zmogo.com/?p=3561</guid>
		<description><![CDATA[There is a growing trend in gaming often called free to play which is fantastic news for credit crunch stricken gamers everywhere. Talk about microtransactions, optional subscriptions and advertising has been constant in the games industry over the last few years. The aim is to find a new model for profitability and attract large audiences [...]]]></description>
			<content:encoded><![CDATA[<p>There is a growing trend in gaming often called free to play which is fantastic news for credit crunch stricken gamers everywhere. Talk about microtransactions, optional subscriptions and advertising has been constant in the games industry over the last few years. The aim is to find a new model for profitability and attract large audiences for games, especially MMO games which need a huge player base. With the recent news that the games industry is not recession proof after all, game sales were down 29% in July compared with last year, a new model to draw gamers in might just be the way forward.</p>
<p>In the Asian market the free to play model has been going strong for many years. Gamers are used to installing the complete version of a game for absolutely nothing and are often willing to pay very small amounts for additional in game content. The majority of these microtransactions offer gamers outfits and customization options for their characters. They are often purely cosmetic and offer no advantage in game terms over players who are not spending any cash. Some games have gone a step further and they offer items for sale which enhance the player&#8217;s power. Booster items, which allow them to progress more quickly, are also fairly common. The idea is to let players build up experience at an accelerated rate so they can level up faster.</p>
<p>This model has proven to be very successful in markets such as South Korea and Japan but debate has raged on about whether it will catch on here in the west. The vast majority of gamers who play these free to play titles will never make a purchase but a very active minority will spend freely. There is also a belief that the low individual cost of items encourages people to spend when they wouldn&#8217;t be prepared to pay a substantial monthly subscription fee.</p>
<p>The argument and theory can now finally be laid to rest because several big developers and publishers have embraced the idea and released titles with this alternative business model. The early signs appear positive but the results are far from in and at this stage the big publishers are leaping in to make sure they don&#8217;t miss the boat. Let&#8217;s take a look at some of the big free to play releases.</p>
<p><a href="http://www.maplestory.com/" target="_blank"><img class="alignright size-thumbnail wp-image-3562" src="http://www.zmogo.com/wp-content/uploads/2009/08/MapleStory-150x150.jpg" alt="Maple Story" width="150" height="150" title="Free to Play Games" />Maple Story</a><br />
This South Korean smash hit was one of the first free to play games to be released in North America and Europe. Brought to you by a company called Nexon the game has a microtransaction model and is available to play in multiple countries around the world. It was successfully released in the US in 2007 and they estimate from a user base of around 6 million people they have brought in revenue equivalent to 120,000 subscribers paying monthly on the old business model. This was enough to encourage many companies to adopt a similar model.</p>
<p><a href="http://www.freerealms.com/" target="_blank"><img class="alignright size-thumbnail wp-image-3563" src="http://www.zmogo.com/wp-content/uploads/2009/08/Free_realms-150x150.jpg" alt="Free Realms" width="150" height="150" title="Free to Play Games" />Free Realms</a><br />
This MMORPG from Sony is aimed at the whole family and it offers good, clean fun with optional combat and a focus on social interaction. There are mini-games and plenty of quests to undertake and the game allows players to share images and videos. There is also a trading card game tie-in. In order to turn a profit Sony offer optional membership which allows extra characters and access to members only quests, jobs and items. There is also a microtransactions system in the game so players can buy optional in game items. It is currently available on PC and there are plans to release a PlayStation 3 version in the near future. The game has almost 5 million registered users.</p>
<p><a href="http://www.battlefieldheroes.com/" target="_blank"><img class="alignright size-thumbnail wp-image-3564" src="http://www.zmogo.com/wp-content/uploads/2009/08/battlefieldheroes-150x150.jpg" alt="Battlefield Heroes" width="150" height="150" title="Free to Play Games" />Battlefield Heroes</a><br />
This game borrows ideas such as a persistent character from MMO games but it proves that the free to play model can be extended beyond the MMOG genre. Battlefield Heroes is actually a multiplayer first and third-person shooter with a cartoon art style and typical FPS mechanics. The majority of games are on servers with 16 or 32 players and it is intended to be a casual and accessible game. It is installed and accessed via your web browser and it is completely free to play but does include some microtransaction options.</p>
<p>Battlefield Heroes was released by Electronic Arts and forms part of their Play 4 Free brand. They have also released BattleForge which is a card based RTS game based on microtransactions and they have announced Need for Speed: World Online which will be a free massively multiplayer online racing game.</p>
<p><a href="http://www.ddo.com/" target="_blank"><img class="alignright size-thumbnail wp-image-3565" src="http://www.zmogo.com/wp-content/uploads/2009/08/ddo-150x150.jpg" alt="Dungeons and Dragons Online" width="150" height="150" title="Free to Play Games" />Dungeons and Dragons Online</a><br />
This MMORPG is based on the famous table top gaming series and it was originally released with a traditional monthly subscription model. It is now set to be offered as a completely free to play game with optional microtransactions. In the FAQ on their website developer, Turbine, has billed it as the only free to play premium MMO game but in actual fact this is a misconception that has prevented many gamers from trying free to play games. The idea that because a game is free it will be sub standard is dated and the majority of new releases in this category are every bit as detailed and impressive as traditional subscription based or retail games.</p>
<p>We can expect to see many more free to play games in the coming months and the trend looks set to spread from the MMOG genre. This can only be good news for hard up gamers but it is still early days. While this new model has generated a great deal of excitement it won&#8217;t be signalling an end to traditional retail and subscription models but if it does start to generate big cash you can expect everyone to jump aboard.</p>
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		<title>New Sony Offensive</title>
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		<pubDate>Fri, 21 Aug 2009 16:19:42 +0000</pubDate>
		<dc:creator>SimonHill</dc:creator>
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		<description><![CDATA[Sony launched a major offensive in the console war this week with a number of big announcements. During a presentation at the GamesCom 2009 event in Cologne, Germany they unveiled the new slim PlayStation 3 and talked about their plans for the platform. There have been suggestions that Sony are lagging behind Nintendo and Microsoft [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-3535" src="http://www.zmogo.com/wp-content/uploads/2009/08/ps3-slim-300x250.jpg" alt="PS3 slim" width="300" height="250" title="New Sony Offensive" />Sony launched a major offensive in the console war this week with a number of big announcements. During a presentation at the GamesCom 2009 event in Cologne, Germany they unveiled the new slim PlayStation 3 and talked about their plans for the platform. There have been suggestions that Sony are lagging behind Nintendo and Microsoft in the battle for gamers and this package of products and updates is clearly an attempt to redress the balance.</p>
<p>The Wii and the Xbox 360 have been outselling the much more expensive PlayStation 3 and Sony has resisted any price drop. Back in June they claimed to be happy with their price point, which even then represented a loss on every console sold. With pressure to stimulate the market amid falling sales they have finally made a move. The new version of their popular console heralds the long awaited price drop and the 120 GB machine will cost $299 in the US, ¢â€šÂ¬299 in Europe and £249 in the UK. By comparison the 120 GB Xbox 360 Elite remains priced at $399.</p>
<p>The new PlayStation 3 slim is 33% smaller and 36% lighter than the old PS3. The interior has undergone a complete redesign and the console will use less energy and operate more quietly than the old model. In fact power consumption has been cut to two-thirds the previous level and as a result the machine does not heat up so much so there is less need for noisy fan operation.</p>
<p><img class="alignright size-medium wp-image-3536" src="http://www.zmogo.com/wp-content/uploads/2009/08/Sony_PS3-300x200.jpg" alt="Sony PS3" width="300" height="200" title="New Sony Offensive" />The console looks sleeker and more attractive than ever and the visual redesign has also seen the logo change to lower case and a matte, textured finish instead of a shiny one. It supports Wi-Fi out of the box, it has two USB ports and you can access the hard drive from the front and upgrade more easily than with the previous iteration. In fact you can now upgrade the hard drive without voiding the warranty. The old 80 GB and 160 GB models will now be phased out.</p>
<p>If you are looking for a downside then perhaps you could point to the lack of backwards compatibility for PlayStation 2 games, although it can run PlayStation 1 games. You also can&#8217;t store the PlayStation 3 slim vertically unless you buy a stand and they have ditched the option to install another operating system.</p>
<p>Sony didn&#8217;t rest there and the announcements continued with a big firmware update for the PlayStation 3 platform. PS3 Firmware 3.0 adds some useful menu updates which make navigation on the console a bit smoother with easier access to the store and a redesigned friends list. There are a few new cosmetic updates as well which allow animated themes and the option of new avatars for your profile. Most exciting for UK gamers is the support for BBC iPlayer. There is also a new video on demand movie rental service offering HD and SD movies due to launch in November.</p>
<p>These new developments look set to take advantage of the superior capabilities of the PS3 and technically speaking it is by far the best console of the current generation. The PS3 supports Blu-ray playback, it offers 1080p HDMI output, integrated wireless, free online support and a 120 GB upgradeable hard drive. The firmware update will combine with a big redesign of their online Home space where companies are now looking to establish an online presence.</p>
<p><img class="alignleft size-medium wp-image-3537" src="http://www.zmogo.com/wp-content/uploads/2009/08/PSP_Go-300x247.jpg" alt="PSP Go" width="300" height="247" title="New Sony Offensive" />The new offensive was not limited to the console space and Sony had news for the handheld market as well. The PSP Go was unveiled back in June. It is a smaller, slide open version of the PSP handheld. At GamesCom Sony announced that they will be launching a mini-game store for the machine and gamers will be able to download casual games which are under 100 MB in size. They also plan to launch a reader for the PSP which will allow people to read full length novels on it and the video on demand service due to launch in November will be extended to the PSP as well. To round things off it will be available in some funky colors.</p>
<p>There are obvious moves here to beat Microsoft on price and also to challenge Nintendo on accessibility and the casual gamer market. Sony is uniquely placed to capture hardcore and casual gamers and their PS3 console is truly an entertainment center. If consumers were to shop for a Blu-ray player with internet surfing capabilities and access to streaming video on demand they would be hard pressed to find a device cheaper than the PlayStation 3 and it offers gaming as well. Perhaps with this new design and all important price drop we&#8217;ll see the console really take off at last.</p>
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<p><small>&copy; SimonHill for <a href="http://www.zmogo.com">zMogo Tech Stuff</a>, 2009. |
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		<title>Is Tales of Monkey Island Ushering in a Renaissance of Adventure Gaming?</title>
		<link>http://www.zmogo.com/video-games/is-tales-of-monkey-island-ushering-in-a-renaissance-of-adventure-gaming/</link>
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		<pubDate>Tue, 07 Jul 2009 15:57:23 +0000</pubDate>
		<dc:creator>AshPringle</dc:creator>
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		<description><![CDATA[
With the Monkey Island series now revived in the latest release from Telltale games, entitled Tales of Monkey Island: Launch of the Screaming Narwhal, it might finally be time to announce that adventure gaming is back from the dead.
For any of you who didn&#8217;t experience the heyday of adventure gaming, The Secret of Monkey Island, [...]]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { size: 21.59cm 27.94cm; margin: 2cm } 		P { margin-bottom: 0.21cm } --></p>
<p style="margin-bottom: 0cm;"><img class="alignleft size-medium wp-image-3529" src="http://www.zmogo.com/wp-content/uploads/2009/07/talesofmi101_idol_lowres1-300x168.jpg" alt="talesofmi101 idol lowres1 300x168 Is Tales of Monkey Island Ushering in a Renaissance of Adventure Gaming?" width="300" height="168" title="Is Tales of Monkey Island Ushering in a Renaissance of Adventure Gaming?" />With the Monkey Island series now revived in the latest release from Telltale games, entitled <a href="http://www.telltalegames.com/monkeyisland" target="_blank">Tales of Monkey Island: Launch of the Screaming Narwhal</a>, it might finally be time to announce that adventure gaming is back from the dead.</p>
<p style="margin-bottom: 0cm;">For any of you who didn&#8217;t experience the heyday of adventure gaming, The Secret of Monkey Island, released by Lucas Arts way back in the halcyon days of 1990, is considered by many to be one of the undisputable classics of the adventure gaming genre. Written in large part by Tim Schafer, the creator behind the upcoming <a href="http://www.brutallegend.com/home.action" target="_blank">BrƒÂ¼tal Legend</a>, The Secret of Monkey Island had a fantastic story, hilarious and memorable characters, unique and satisfying puzzles, and some of the funniest dialogue ever featured in a video game. So it probably isn&#8217;t surprising that Monkey Island and its sequel amassed loads of critical acclaim and a pack of loving fans, who to this day nostalgically remember it as one of the best games of the early nineties.</p>
<p style="margin-bottom: 0cm;">Monkey Island wasn&#8217;t the only classic adventure game though. <a href="http://en.wikipedia.org/wiki/Indiana_Jones_and_the_Fate_of_Atlantis" target="_blank">Indiana Jones</a>, <a href="http://en.wikipedia.org/wiki/Day_of_the_Tentacle" target="_blank">Maniac Mansion: Day of the Tentacle</a>, <a href="http://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road" target="_blank">Sam &amp; Max</a>,<a href="http://en.wikipedia.org/wiki/Grim_Fandango" target="_blank"> Grim Fandango</a>, <a href="http://en.wikipedia.org/wiki/Full_Throttle_(computer_game)" target="_blank">Full Throttle</a>, <a href="http://en.wikipedia.org/wiki/index.html?curid=207262" target="_blank">Star Trek</a>, <a href="http://en.wikipedia.org/wiki/King%27s_Quest" target="_blank">King&#8217;s Quest</a>, <a href="http://en.wikipedia.org/wiki/Quest_for_Glory" target="_blank">Quest for Glory</a>, and <a href="http://en.wikipedia.org/wiki/List_of_graphic_adventure_games" target="_blank">many others</a> were some of the most popular games of their time. But since those ancient, long-passed days of our youth, the adventure gaming genre has all but disappeared. What was once the most popular genre of PC gaming literally stopped existing, quickly and sharply losing popularity as the processing power of PCs and consoles ushered in an era of first person shooters and online gaming. It was a sad and puzzling development for fans of games like Monkey Island; adventure games brought great story telling, challenging puzzles and most importantly, an overall experience that was memorable in a way that no other gaming genre could provide.</p>
<p style="margin-bottom: 0cm;">As such, the fall of the adventure genre has long been a sore spot for its fans, and its long absence has been a puzzle that  many couldn&#8217;t solve (pun totally intended). But recently Telltale Games, the company behind the comeback of another classic Lucasarts title in Sam &amp; Max as well as the Strongbad and Wallace &amp; Gromit games, has been slowly and lovingly restoring the once extinct genre. Their latest project, Tales of Monkey Island, is finally bringing back the classic Monkey Island franchise.</p>
<p style="margin-bottom: 0cm;">Tales of Monkey Island: Launch of the Screaming Narwhal brings back the ghost pirate LeChuck and the bumbling, well-intentioned wannabe pirate Guybrush Threepwood, along with all the ridiculous and fun stories that go along with them. I don&#8217;t want to give away very much of the story, since one of the best parts of adventure gaming is experiencing all the crazy puzzles and developments on your own, but much like the very faithful <a href="http://www.zmogo.com/video-games/wallace-gromit-fright-of-the-bumblebees-is-fun-old-school-adventure-for-xbla/" target="_blank">Wallace &amp; Gromit series</a>, Tales of Monkey Island captures all the character and style of the original Monkey Island, with recognizable voices, a bizarre and silly pirate story, and of course the humour that fans have come to know the game for.</p>
<p style="margin-bottom: 0cm;">The game has transitioned into a 3D affair, which might irk some die hard fans, but none of the charm of the original 2D version has been lost. The review copy we received had a few expected bugs in it, but these have no doubt been ironed out by today&#8217;s release, as Telltale hasn&#8217;t been known to let buggy products out the gate in the past.</p>
<p style="margin-bottom: 0cm;">Basically, Telltale has proven a few times already how proficient they are at bringing classic adventure gaming into the modern gaming world, and Tales of Monkey Island is no exception. So, if you&#8217;re a fan of the original, or you&#8217;re just hankering for some puzzle solving, story telling fun, then Tales of Monkey Island is an easy choice. The game is great and it is worth your time.</p>
<p style="margin-bottom: 0cm;"><img class="alignright size-medium wp-image-3530" src="http://www.zmogo.com/wp-content/uploads/2009/07/talesofmi101_guybrush-lechuck_lowres-300x168.jpg" alt="talesofmi101 guybrush lechuck lowres 300x168 Is Tales of Monkey Island Ushering in a Renaissance of Adventure Gaming?" width="300" height="168" title="Is Tales of Monkey Island Ushering in a Renaissance of Adventure Gaming?" />So that&#8217;s over with. Now on to the big question: does the revival of Monkey Island signal a comeback of the adventure game genre?</p>
<p style="margin-bottom: 0cm;">The easy, completely uninformative answer is that it&#8217;s hard to say. There are so many genres and so many game companies in the enormous modern game industry that it&#8217;s almost impossible to tell if Telltale&#8217;s updates of adventure gaming classics are making a significant impact on the gaming industry. Back  in the nineties the market simply wasn&#8217;t as big, so it was easy to tell what types of games were most popular. In today&#8217;s industry there is such a massive selection of games that even good games tend to get lost in the crowd sometimes, never getting the recognition they deserve.</p>
<p style="margin-bottom: 0cm;">But there is another way to look at it. Telltale games has released four episodic series of adventure games to date and don&#8217;t seem to be losing any steam yet. If anything, Telltale&#8217;s adventure gaming focussed line of games is picking up momentum, making higher profile games for more systems, like XBox Live, then ever before. If this was an experiment to gauge the popularity and potential of an adventure gaming revival, then so far the signs are good. Telltale has seen enough success from their efforts that they&#8217;ve been able to continue releasing games with progressively higher profiles, finally reaching the coveted Monkey Island license.</p>
<p style="margin-bottom: 0cm;">Add to that the fact that the current infrastructure of the gaming industry is actually quite friendly to the adventure gaming genre. In an<a href="http://www.zmogo.com/video-games/9-upcoming-xbox-live-arcade-games-to-watch-for/" target="_blank"> earlier article </a>we discussed XBox Live arcade games to look out for, and noted that many of them are smaller-budget, experimental games that simply wouldn&#8217;t be possible at a large gaming studio. With avenues like XBox Live and profitable Internet distribution now available, companies no longer have to make every game an enourmous, corporate affair.</p>
<p style="margin-bottom: 0cm;">Around the time of adventure gaming&#8217;s demise these options simply weren&#8217;t available. PC gaming had grown to the point where bigger budget games were becoming the standard, and technology was advancing to the point where a simple 2D game wasn&#8217;t as attractive as it once was, but opportunities for more modest productions simply weren&#8217;t available yet. Adventure games were stuck in an unenviable position: with their once almost universal popularity giving way to PC gaming blockbusters like Quake and Duke Nukem, adventure games lost the drawing power necessary to justify the budget and team sizes that were becoming the standard, yet no alternative was available. Eventually, adventure gaming just went away.</p>
<p style="margin-bottom: 0cm;">But nowadays smaller companies can afford to develop games that aren&#8217;t necessarilly going to be the next GTA. In other words, small games can be designed by small teams without a Hollywood-sized budget and still be profitable, because the developers can get the game straight to the audience at a reasonable price compared to some of gaming&#8217;s behemoth titles. Of course, this means that modern adventure gaming is, for now, inherently a more low key phenomenon than it was in its golden age. These games aren&#8217;t being released with the budget, marketing and hype that blockbuster titles have behind them, and their popularity will be reflective of that.</p>
<p style="margin-bottom: 0cm;">But of course, this smaller, indie platform that adventure games are taking advantage of is a lot more than the nothing that existed a few years ago, and adventure gaming&#8217;s popularity only seems to be growing, even if a redux of Monkey Island doesn&#8217;t immediately usher in a new era of adventure gaming dominance. The games are lovingly crafted by fans of the genre for fans of the genre, and enough of them are buying through avenues that a few years ago didn&#8217;t exist that the future is looking strong.</p>
<p style="margin-bottom: 0cm;">Who knows, if Telltale&#8217;s games keep growing in popularity then some time in the future we may even see a big name developer try to get in on the action and take on the adventure game genre once again. For now, the technological advancements that once spelled the end of adventure gaming are now giving it a second chance. It&#8217;s safe to say that adventure gaming has found its way back into the industry&#8217;s heart, even if it is only a small piece of that heart.</p>
<p style="margin-bottom: 0cm;">So is adventure gaming still dead? If it is, it&#8217;s been looking awfully lively lately for a dead man.</p>
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		<title>Fallen Earth Takes The Apocalypse to MMO Levels</title>
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		<pubDate>Thu, 02 Jul 2009 21:41:33 +0000</pubDate>
		<dc:creator>Tech-Marky</dc:creator>
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		<description><![CDATA[Clearly, video games like Fallout 3 and other post-apocalyptic venues are not enough as a new MMO called Fallen Earth is about to hit the market.
I am not certain if this is the first post-apocalyptic MMO to hit the field, but I believe that the post apocalyptic genre has the potential to be the most [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3520" title="fallenearth" src="http://www.zmogo.com/wp-content/uploads/2009/07/fallenearth.jpg" alt="fallenearth Fallen Earth Takes The Apocalypse to MMO Levels" width="272" height="249" />Clearly, video games like <em>Fallout 3</em> and other post-apocalyptic venues are not enough as a new MMO called <em>Fallen Earth</em> is about to hit the market.</p>
<p>I am not certain if this is the first post-apocalyptic MMO to hit the field, but I believe that the post apocalyptic genre has the potential to be the most imaginative.  I can imagine that all the developers of <em>Fallen Earth</em> are scampering like crazy to make players a realistic landscape of what the world would look like after the buttons are pushed.</p>
<p>Then again, is that what happened in <em>Fallen Earth</em>?  According to the Press Release, a disease started in Asia that was nicknamed the Shiva Virus.  Thousands were dying, and, from out of nowhere, the release says: then the nukes started going off.  What?!  What is this, <em>The Road</em>, by Cormac McCarthy?  No, you can&#8217;t have an apocalypse without a sufficiently written backstory, <em>Fallen Earth</em>!</p>
<p>Or maybe you can, but whatever the case, don&#8217;t just start some backstory without completing it.  Perhaps the player will find out how the world ends in the course of the game.  I don&#8217;t really think that I have seen that in an MMO game before.  That could be interesting.</p>
<p>As it is, I have included a trailer that discusses some of the backstory and how the last ember of civilization assembled at Hoover Dam.  I&#8217;m guessing that every character starts out there, and I would imagine that the first stage of this game takes place around the Grand Canyon area.</p>
<p>Hopefully, the player can go to bombed-out areas nearby like Las Vegas, Reno, or maybe even Los Angeles!  I&#8217;m certain that you see the potential here of a virtual landscape that is just like the real world, but destroyed.  Then again, many cities that you see in MMO games are just giant boxes of buildings with minimal traffic.  At least I can understand the lack of traffic in this game.</p>
<p>As you can also see from the trailer, there are six different factions fighting: The Enforcers, the C.H.O.T.A.s (Child of the Apocalypse), the Vistas, the Techs, the Lightbearers, and the Travelers.  I wonder if these are the character classes?  Probably.</p>
<p>I have included another trailer of the game so you can see more of what <em>Fallen Earth</em> is about.  There was one that I couldn&#8217;t find that boasted: Sick of ogres, elves, and pixies?  So are we. Clearly, <em>Fallen Earth</em> is supposed to be sticking it to the <em>World of Warcraft</em> crowd.  The slogan about bury your crystals and quit playing with your wand is just way too innuendo for me.</p>
<p>Apparently, the game also says it is the real deal and this isn&#8217;t your Daddy&#8217;s MMO.  By the way, most MMO players don&#8217;t have daddies who play MMO games.  You really should be stealing that old this is not your father&#8217;s Oldsmobile slogan unless your father has actually used an old version of that product!</p>
<p>Anyway, feel free to venture over to the <a href="http://www.fallenearth.com/" target="_blank"><em>Fallen Earth</em> website</a> if you want to learn more information about the game itself.  This game has been under development for about four years, which is no surprise for an MMO, and I believe they might be ready for Beta soon.</p>
<p><a href="http://kotaku.com/5305601/fallen-earth-welcomes-you-to-the-apocalypse" target="_blank">Source</a></p>
<p><a href="http://www.zmogo.com/video-games/fallen-earth-takes-the-apocalypse-to-mmo-levels/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.zmogo.com/video-games/fallen-earth-takes-the-apocalypse-to-mmo-levels/"><em>Click here to view the embedded video.</em></a></p>
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		<title>Gamer: Video Games Don&#8217;t Get No Respect Once Again</title>
		<link>http://www.zmogo.com/video-games/gamer-video-games-dont-get-no-respect-once-again/</link>
		<comments>http://www.zmogo.com/video-games/gamer-video-games-dont-get-no-respect-once-again/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 20:58:43 +0000</pubDate>
		<dc:creator>Tech-Marky</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Gamer movie]]></category>
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		<description><![CDATA[
Last week, when I reported that Turbine was allowing people to play Dungeons and Dragons Online for free, I only briefly mentioned the negative press that Role-Playing Games received in the early eighties and late nineties. 
As a kid who used to play D&#38;D and other role playing games, I heard stories of people who [...]]]></description>
			<content:encoded><![CDATA[<p><!--[endif]--></p>
<p class="MsoNormal"><img class="alignleft size-full wp-image-3494" title="gamer-movie-poster" src="http://www.zmogo.com/wp-content/uploads/2009/06/gamer-movie-poster.jpg" alt="gamer movie poster Gamer: Video Games Dont Get No Respect Once Again" width="186" height="275" />Last week, when I reported that Turbine was allowing people to play <a href="http://www.zmogo.com/video-games/dungeons-and-dragons-goes-online-for-free/" target="_blank"><em>Dungeons and Dragons Online</em> for free</a>, I only briefly mentioned the negative press that Role-Playing Games received in the early eighties and late nineties.<span> </span></p>
<p class="MsoNormal">As a kid who used to play D&amp;D and other role playing games, I heard stories of people who committed suicide when their Player Characters had died, and I didn&#8217;t really give it much thought.<span> </span>However, when many Christian groups began to equate the game as some portal into Satanism, I often wondered if they were talking about the same <em>Dungeons and Dragons</em> game.<span> </span></p>
<p class="MsoNormal">I remember reading one Christian pamphlet that was supposed to be an expose on RPGs, but some of the information in it was just plain wrong.<span> </span>I mean, it said that the <em>He-man and the Masters of the Universe</em> cartoon was inspired by <em>Dungeons and Dragons</em>.<span> </span>I&#8217;m sure there are a lot of geeks out there now who are thinking: oh come on!<span> </span>Do your research.</p>
<p class="MsoNormal">I&#8217;m sure the person who wrote that pamphlet just didn&#8217;t get their facts straight.<span> </span>There was a <em>Dungeons and Dragons</em> cartoon that ran for about two seasons.<span> </span>They probably just heard that there was a <em>Dungeons and Dragons</em> cartoon, and just simply assumed that the <em>He-man</em> cartoon was it.<span> </span>It&#8217;s an honest mistake, but it shows how much conservative groups never actually researched, much less played the RPGs that they criticized.<span> </span></p>
<p class="MsoNormal">There must have been some sort of anti-D&amp;D bandwagon that was happening, and those who never played the game were creating a boycott for those who played the game.<span> </span>In the same manner, gamers who heard the argument against RPGs could not accept the facts as given any more than I did.<span> </span></p>
<p class="MsoNormal">The alienation of RPG gaming eventually led to a very strong gamer counter-culture which is no doubt the target audience of most MMO and other RPG video games of today.<span> </span>Still, there seems to be a strong pervasive stereotype that says that gamers are guys who still live in their mother&#8217;s basements, and are completely incapable of living in any reality that is real.<span> </span></p>
<p class="MsoNormal">For this reason, gaming continues to have a negative slant in today&#8217;s media.<span> </span>There is yet to be a movie based on a video game that has been a huge success, and most video games portrayed in movies tend to be negative.<span> </span>That is, you always see the geek characters playing them while the cooler characters apparently have better things to do.<span> </span></p>
<p class="MsoNormal">Another negative portrayal is due out this Fall that is simply called <em>Gamer</em>.<span> </span>It takes place in a future world where gamers can somehow play other people, like puppets, apparently.<span> </span>Their puppets are actual prisoners put in violent scenarios, and the public just sits back and watches.<span> </span>Think of it a better version of <em>The Running Man</em>, but it has Gerard Butler instead of Arnold Schwarzenegger.<span> </span></p>
<p class="MsoNormal">Yes, <em>Gamer</em> confirms all of our fears about video games taking over the world, turning into a hellish place.<span> </span>Once again, the video game industry gets another bad spotlight since <a href="http://www.zmogo.com/video-games/wcg-ultimate-gamer-a-non-review/" target="_blank">The Ultimate Gamer</a>.<span> </span>Could someone make a film that put video games in a positive light?  Something that isn&#8217;t like <em>The Wizard</em>, which was some huge ad for Nintendo.  You know, video games do inspire people once in a while.  Every thought about doing a film about that, Hollywood? <span> </span></p>
<p class="MsoNormal">
<p class="MsoNormal"><span><a href="http://www.joystiq.com/2009/06/09/play-gerard-butler-in-gamer/" target="_blank">Source</a></span></p>
<p class="MsoNormal">
<p class="MsoNormal"><span><p><a href="http://www.zmogo.com/video-games/gamer-video-games-dont-get-no-respect-once-again/"><em>Click here to view the embedded video.</em></a></p><br />
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		<title>Will the Left 4 Dead 2 Boycott Survive?</title>
		<link>http://www.zmogo.com/video-games/will-the-left-4-dead-boycott-survive/</link>
		<comments>http://www.zmogo.com/video-games/will-the-left-4-dead-boycott-survive/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 15:26:54 +0000</pubDate>
		<dc:creator>AshPringle</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[l4d]]></category>
		<category><![CDATA[l4d2]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
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		<guid isPermaLink="false">http://www.zmogo.com/?p=3432</guid>
		<description><![CDATA[With Valve&#8217;s announcement of Left 4 Dead 2 came the announcement from a group of fans that they would be boycotting the zombie survival game sequel. But are their demands reasonable, or are they the mindless groans of an army of soulless meat puppets?
Sorry, that came off a bit rude. I was just trying to [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom: 0cm;"><img class="alignleft size-medium wp-image-3433" src="http://www.zmogo.com/wp-content/uploads/2009/06/l4d-214x300.jpg" alt="l4d 214x300 Will the Left 4 Dead 2 Boycott Survive?" width="214" height="300" title="Will the Left 4 Dead 2 Boycott Survive?" />With Valve&#8217;s announcement of Left 4 Dead 2 came the announcement from a group of fans that they would be boycotting the zombie survival game sequel. But are their demands reasonable, or are they <em>the mindless groans of an army of soulless meat puppets</em>?</p>
<p style="margin-bottom: 0cm;">Sorry, that came off a bit rude. I was just trying to segue.</p>
<p style="margin-bottom: 0cm;">Left 4 Dead was one of last year&#8217;s most popular multiplayer games, pitting four survivors against the zombie horde in a post-apocalyptic world. With its wide popularity one would think that the announcement of a new and improved sequel would have fans excited, and without a doubt many are. But many fans are also downright rabid at the proposal of a new L4D. <em>Rabid like the lifeless zombie hordes that yearn for brain matter</em>.</p>
<p style="margin-bottom: 0cm;">I&#8217;m sorry, I did it again. Very unbecoming of me. I didn&#8217;t mean for things to get out of hand like that.</p>
<p style="margin-bottom: 0cm;">So what&#8217;s the deal? Why are the fans upset by the release of more of one of their favourite games?</p>
<p style="margin-bottom: 0cm;">Well, the fans are only angry because they <em>love</em>. They love L4D, and they want more of it. For free. The situation is not simple, but the problem seems to have its roots in a promise Valve made around the release of the first L4D. Valve claimed that they would consistently release free downloadable content for L4D, expanding the world with new levels and so on, in much the same way they&#8217;ve been doing for Team Fortress 2. Valve have made one free content update so far, adding a survival mode and some versus campaigns, but other than that the only new content fans have received news of is the not-so-free sequel. Cue boycott. Also cue<em> shrill tenor note as decomposed hands burst through wall</em>.</p>
<p style="margin-bottom: 0cm;">So what are the terms of this gaming resistance-movement? Lucky for us, the ravenous horde of almost 30,000 boycotters currently have <a href="http://steamcommunity.com/groups/L4D2boycott" target="_blank">something of a manifesto</a> on the Steam forums, which explains their position.</p>
<p style="margin-bottom: 0cm;">So what do the disgruntled fans have to say? First, they make two acknowledgments: they recognize that Valve must make money, and that Judgment cannot be passed on the quality of Left 4 Dead 2 until its release, which is to say that the fans don&#8217;t really know if L4D2 will be worth what it costs until they actually get a chance to play it. Fair enough, you army of hungry zombie-gamers.</p>
<p style="margin-bottom: 0cm;">Now on to the good stuff: the accusations! The L4D2 boycott also plans to hold Valve to its promise of free downloadable content. The question of whether or not Valve has a duty to release free DLC depends on what the game was explicitly advertised to include and what the reasonable buyer would expect to get from it, and it&#8217;s hard to say whether Valve&#8217;s announcement of free DLC, which came <em>after</em> the release of the game, is part of those considerations. But it is safe to say that, whether or not Valve is <em>required</em> to release free DLC, it would be admirable of them to follow up on their plans and would leave a good impression on the mobs of bloodthirsty, groaning fans, whose arms are outstretched, reaching for more <em>gaaaaaaames</em>.</p>
<p style="margin-bottom: 0cm;">Is this whole fans as zombies metaphor getting old? <em>I don&#8217;t care</em>.</p>
<p style="margin-bottom: 0cm;">So far so good. But the L4D boycott makes another claim: that the release of L4D2 will split the online communities of L4D, making the online experience less enjoyable, and as such, Valve should not release L4D2 as a new game.</p>
<p style="margin-bottom: 0cm;">This is where things start to get messy, like <em>the aftermath of a zombie</em> ah forget it. You get the point.</p>
<p style="margin-bottom: 0cm;">First of all, if this is in fact a genuine concern, then the release of <em>any</em> sequel will result in community splitting. Stating that Valve should not release a sequel to a game, because doing so will reduce the quality of the online experience of its predecessor, is unreasonable, because it implies that game developers should not <em>ever</em> release sequels to online games. If reducing the quality of online play is something developers should not do, and releasing a sequel does as much, then developers shouldn&#8217;t be allowed to release sequels. This contradicts the boycott&#8217;s first acknowledgment that Valve is a company with financial needs and cannot be expected to survive without the release of new games. It&#8217;s also just clearly a bizarre claim.</p>
<p style="margin-bottom: 0cm;">This also doesn&#8217;t take into account the fact that the release of games from other companies can very well reduce the quality of online play by splitting communities. World of Warcraft split the communities of countless MMORPGs that came before it, lowering the quality of play for people who paid for an online experience with other games, but no developers were expected to  somehow uphold the integrity of a gaming community, outside of making a place where a community can develop.</p>
<p style="margin-bottom: 0cm;">The fact is that the existence of an online community is not the responsibility of the developer of a game. Valve had a responsibility to make a playable multiplayer game with an interface that enabled players to connect &#8211;that is, they had a responsibility to facilitate a place for a community to develop&#8211; but no responsibility to somehow hold together a group of people. This is simply out of the control of a game developer, since things like the release of competing games, player interest, and many other outside factors will affect a community. A community is made up of people with the ability to make their own choices of what they will play, so it would be unreasonable to claim that Valve has a responsibility to hold such a thing together.</p>
<p style="margin-bottom: 0cm;">The boycott also claims that The announced content of Left 4 Dead 2 does not warrant a stand-alone, full-priced sequel and should instead become updates (free or otherwise) for Left 4 Dead. This is in direct contradiction with their acknowledgment that judgment cannot be passed on L4D2 until it is released. The simple fact of the matter is that <em>no one knows</em> yet whether L4D2 is a warranted sequel. We have seen a few screenshots and a trailer, but until people play it and reviews are released, the boycott cannot reasonably claim that L4D2 does not warrant a stand-alone release, especially when they themselves say that the value of L4D2 is as of yet unknown. The demand that L4D2 should be released as DLC is undermined by the fact that they simply don&#8217;t know what L4D2 will be like.</p>
<p style="margin-bottom: 0cm;">Finally, the boycott claims that L4D2 will make its predecessor obsolete. Again, this claim contradicts the earlier claims that judgment should not be passed on L4D2 and that L4D2 does not warrant a stand-alone sequel.</p>
<p style="margin-bottom: 0cm;">Again, the supporters of the boycott simply don&#8217;t know the quality of L4D2, and so can&#8217;t make claims about whether it will make the precursor obsolete. Further, if L4D2 is not warranted as a sequel to the first game &#8211;that is to say, if it is so similar to the first game that it should be included in the first game&#8211; it cannot make it obsolete; the sequel would have to be better than the first game to make it obsolete. Essentially, the boycott claims that L4D2 will be of such close quality to the first game that it shouldn&#8217;t even be a sequel, but also that it will be such a good quality sequel that it will make the first game obsolete. The boycott can&#8217;t have it both ways, but that is what they demand.</p>
<p style="margin-bottom: 0cm;"><em>Just like a brainless zombie horde would.</em></p>
<p style="margin-bottom: 0cm;">Dammit, I did it again. Really, this is embarrassing.</p>
<p style="margin-bottom: 0cm;">Anyway, the supporters of the boycott are angry, but they&#8217;re also being unreasonable. They demand free DLC from Valve, which is fair enough, but go too far in demanding that Valve essentially never release a sequel to L4D. The only promise Valve made was to release free DLC for the first game, and as long as they do that they are free to make sequels as well. There is room for <em>both, </em><span style="font-style: normal;">and the claim that Valve has a duty to not release a sequel to their game because they claimed free DLC would be available for it is quite a leap. It simply doesn&#8217;t follow that because Valve promised free DLC that a sequel is unfair or unwarranted.</span></p>
<p style="margin-bottom: 0cm;"><span style="font-style: normal;">In the end, the boycotters are free to boycott, and Valve is free to make a sequel </span><em>and</em><span style="font-style: normal;"> release free DLC for L4D. The result will be either that L4D2 is great and is worth buying, or it will not be worth buying and all the L4D1 players who boycotted it will be able to continue playing their favourite game with free updates. Everybody wins!</span></p>
<p style="margin-bottom: 0cm;"><span style="font-style: normal;"><em>Except for those who have been consumed by the throngs of ruthless zombies</em>.<br />
</span></p>
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		<title>Dungeons and Dragons Goes Online, For Free!</title>
		<link>http://www.zmogo.com/video-games/dungeons-and-dragons-goes-online-for-free/</link>
		<comments>http://www.zmogo.com/video-games/dungeons-and-dragons-goes-online-for-free/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 23:04:29 +0000</pubDate>
		<dc:creator>Tech-Marky</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[DDO]]></category>
		<category><![CDATA[Dungeons and Dragons]]></category>
		<category><![CDATA[Dungeons and Dragons online]]></category>
		<category><![CDATA[Eberron Unlimited]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[style]]></category>
		<category><![CDATA[Turbine]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.zmogo.com/?p=3426</guid>
		<description><![CDATA[

Turbine has recently announced that their latest version of Dungeons and Dragons Online (DDO): Eberron Unlimited, is going to be free-to-play version of the popular Massive Multiplayer Online (MMO) game.
This is a closed beta test for now, and this free version of Eberron Unlimited has some limits. The level cap has been raised to a [...]]]></description>
			<content:encoded><![CDATA[<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:PunctuationKerning /> <w:ValidateAgainstSchemas /> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:Compatibility> <w:BreakWrappedTables /> <w:SnapToGridInCell /> <w:WrapTextWithPunct /> <w:UseAsianBreakRules /> <w:DontGrowAutofit /> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" LatentStyleCount="156"> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><span class="mceItemObject"   classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id=ieooui></span><br />
<mce:style><!  st1\:*{behavior:url(#ieooui) } --></p>
<p><!--[endif]--></p>
<p class="MsoNormal"><img class="alignleft size-full wp-image-3427" title="ddounlimitedheader231" src="http://www.zmogo.com/wp-content/uploads/2009/06/ddounlimitedheader231.jpg" alt="ddounlimitedheader231 Dungeons and Dragons Goes Online, For Free!" width="280" height="169" />Turbine has recently announced that their latest version of <em>Dungeons and Dragons Online (DDO): Eberron Unlimited</em>, is going to be free-to-play version of the popular Massive Multiplayer Online (MMO) game.</p>
<p class="MsoNormal">This is a closed beta test for now, and this free version of Eberron Unlimited has some limits.<span> </span>The level cap has been raised to a level of 20, and if the player wants more, they will have to go to VIP status.<span> </span>There are also limitations on specific races, classes, auctions, and mail capabilities.<span> </span>Also, if a player goes to the city of Stormreach, a player will have blocked access unless you whip out the credit card.<span> </span></p>
<p class="MsoNormal">You want help playing your free version?<span> </span>The only help you will receive is automated only unless you pay.<span> </span>All players can use the DDO store to pay for upgrades.<span> </span></p>
<p class="MsoNormal">I had a hard time believing in <em>Dungeons and Dragons Online</em> when it first came out. <span> </span>I guess it seems natural that one of the best-selling Role-Playing Games (RPGs) online, but I think the real question is: why in the world did it take so long for them to release it online. <span> </span>Why wasn&#8217;t it the first MMORPG?</p>
<p class="MsoNormal">In other words, why is it that <em>World of Warcraft</em> and other online fantasy games are dominating the market? <span> </span>I suppose that it is truly a sign of the times that online gaming RPGs have taken over the traditional pencil, paper, and dice role-playing.<span> </span></p>
<p class="MsoNormal">Does anyone think that it is odd that <em>Dungeons and Dragons</em> is offering its game for free?<span> </span>Or that they must use this demonic babe from the image to get customers?<span> </span>I think that definitely shows how much people are playing the original RPG.<span> </span></p>
<p class="MsoNormal">Or it shows how much times have changed.<span> </span>I suppose we can&#8217;t have the good old days of playing RPGs with the Dungeonmaster, paper, and dice and the camaraderie of meeting in a group.<span> </span>Of course, if a group of gamers really wanted to meet together and play D&amp;D old school, there is nothing preventing them.<span> </span>However, if meeting online is simipler, and keeping a computer data record is easier than paper, then one might ask why bother meeting?</p>
<p class="MsoNormal">Perhaps this is what killed the old eighties video arcades.<span> </span>I mean, if you can play a video game at home, sitting down, that has better graphics, and doesn&#8217;t require a diet of quarters, then why bother getting up and going anywhere?<span> </span>The pragmatism doesn&#8217;t exactly promote social skills, though.</p>
<p class="MsoNormal">However, as D&amp;D has gone online for free, I couldn&#8217;t help but wonder if this era of traditional RPGs is coming to an end without us even knowing it.<span> </span>I can&#8217;t help but think of a keynote speech by Wil Wheaton two years ago at the Penny Arcade Expo.<span> </span>The actor who played Wesley Crusher reminisced about his time at the arcade, and how that era has somehow been lost.<span> </span></p>
<p class="MsoNormal">Gaming is changing, and we are losing the D&amp;D era.<span> </span>Oddly enough, the conservatives in the eighties that were speaking out against <em>Dungeons and Dragons</em> didn&#8217;t bring it down.<span> </span>I suppose you could call D&amp;D a victim of its own success, as its role-playing business model was imitated, and then changed.<span> </span></p>
<p class="MsoNormal">Of course, it has not been perfected, and I can imagine that gaming is about to go into new levels.<span> </span></p>
<hr />
<p><small>&copy; Tech-Marky for <a href="http://www.zmogo.com">zMogo Tech Stuff</a>, 2009. |
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Post tags: <a href="http://www.zmogo.com/tag/app/" rel="tag">app</a>, <a href="http://www.zmogo.com/tag/ddo/" rel="tag">DDO</a>, <a href="http://www.zmogo.com/tag/dungeons-and-dragons/" rel="tag">Dungeons and Dragons</a>, <a href="http://www.zmogo.com/tag/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons online</a>, <a href="http://www.zmogo.com/tag/eberron-unlimited/" rel="tag">Eberron Unlimited</a>, <a href="http://www.zmogo.com/tag/internet/" rel="tag">internet</a>, <a href="http://www.zmogo.com/tag/microsoft/" rel="tag">microsoft</a>, <a href="http://www.zmogo.com/tag/style/" rel="tag">style</a>, <a href="http://www.zmogo.com/tag/turbine/" rel="tag">Turbine</a>, <a href="http://www.zmogo.com/tag/video/" rel="tag">video</a><br/>
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		<title>Highlights of E3 2009</title>
		<link>http://www.zmogo.com/video-games/highlights-of-e3-2009/</link>
		<comments>http://www.zmogo.com/video-games/highlights-of-e3-2009/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 06:18:05 +0000</pubDate>
		<dc:creator>Tech-Marky</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[APB]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Beatles Rock Band]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[Crackdown 2]]></category>
		<category><![CDATA[Dead Rising 2]]></category>
		<category><![CDATA[dead space extraction]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Gear]]></category>
		<category><![CDATA[Golden Sun]]></category>
		<category><![CDATA[Gran Turismo]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[Kingdom Hearts]]></category>
		<category><![CDATA[Lost Planet 2]]></category>
		<category><![CDATA[Mario and Luigi]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Metal Gear Solid Peace Walker]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSP Go]]></category>
		<category><![CDATA[red steel 2]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[style]]></category>
		<category><![CDATA[Super Mario Brothers Wii]]></category>
		<category><![CDATA[Tony Hawk Ride]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Wii Sports Resort]]></category>
		<category><![CDATA[WiiFit Plus]]></category>
		<category><![CDATA[Womens Murder Club]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.zmogo.com/?p=3353</guid>
		<description><![CDATA[

E3, the biggest gaming convention in the world, has recently had its annual meeting at the Convention Center in L.A.. The gaming companies love to make their big announcements at this time, and here is a list of what they have been holding out on the gaming crowd. 
Xbox 360 News

The open-world action game Crackdown [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3354" title="e3" src="http://www.zmogo.com/wp-content/uploads/2009/06/e3.jpg" alt="e3 Highlights of E3 2009" width="224" height="280" /><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:PunctuationKerning /> <w:ValidateAgainstSchemas /> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:Compatibility> <w:BreakWrappedTables /> <w:SnapToGridInCell /> <w:WrapTextWithPunct /> <w:UseAsianBreakRules /> <w:DontGrowAutofit /> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" LatentStyleCount="156"> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><span class="mceItemObject"   classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id=ieooui></span><br />
<mce:style><!  st1\:*{behavior:url(#ieooui) } --></p>
<p><!--[endif]--></p>
<p class="MsoNormal">E3, the biggest gaming convention in the world, has recently had its annual meeting at the Convention Center in L.A.. The gaming companies love to make their big announcements at this time, and here is a list of what they have been holding out on the<span> </span>gaming crowd.<span> </span></p>
<p class="MsoNormal"><strong>Xbox 360 News</strong></p>
<ul>
<li>The open-world action game <em>Crackdown</em> will have a sequel, appropriately named <em>Crackdown 2</em>.<span> </span>Like its predecessor, it is only available for the Xbox 360.<span> </span></li>
<li><em>Mass Effect 2</em> will be out in early 2010 for the PC and Xbox 360.<span> </span></li>
<li>Accept no substitutions, the one and only Jack Black will star in <em>Brutal Legend</em>.<span> </span>Jack is a roadie in this game, who must battle demons for some reason.<span> </span>It is available for the Xbox 360 and PS3, and will also star Lemmy Kilmeister and Ozzy Osbourne.<span> </span></li>
<li>Put out an APB on <em>APB</em>, a game available for the PC and Xbox 360 where the gamer plays a gang member.<span> </span></li>
<li>One of the bigger announcements was Project Natal, Microsoft&#8217;s answer to the Wiimote.<span> </span>This is a camera and microphone that mounts on the television that can sense motion, three-dimensional movement, and sound.<span> </span>This controller that requires nothing but the user was introduced by none other than Steven Spielberg.<span> </span></li>
</ul>
<p class="MsoNormal"><strong>Nintendo Wii News</strong></p>
<ul>
<li><em>Red Steel 2</em> is due out for the Wii, and will make full use of the MotionPlus.<span> </span></li>
<li>For the first time, <em>Super Mario Brothers</em> will be available to play on the Wii.<span> </span>A sequel to <em>Super Mario Galaxy</em> is also coming.<span> </span></li>
<li><em>WiiFit Plus</em> and <em>Wii Sports Resort</em> are two sequels that encourage Wii gamers to be more active.<span> </span></li>
<li><em>Dead Space Extraction</em> is a prequel to the popular science-fiction M-rated game.<span> </span>This one appears to be available only for the Wii and is due out September 29<sup>th</sup>.<span> </span></li>
</ul>
<p class="MsoNormal"><strong>Nintendo DS News</strong></p>
<ul>
<li>Nintendo DS users will have a unique gaming experience with <em>Women&#8217;s Murder Club: Game of Passion</em>.<span> </span>This is based on James Patterson&#8217;s novels, and I believe this had a series, didn&#8217;t it?<span> </span></li>
<li>Other new DS titles include <em>Kingdom Hearts</em>, <em>Mario and Luigi: Bower&#8217;s Inside Story</em> (Fall 2009), and <em>Golden Sun DS</em> (2010).</li>
</ul>
<p class="MsoNormal"><strong>Sony PS3 News</strong></p>
<ul>
<li><em>God of War 3</em> is slated to hit the PS3 very soon.</li>
<li>PS3 titles to be released will be <em>Uncharted 2: Among Thieves</em> and <em>Assassin&#8217;s Creed 2</em>.<span> </span>Believe it or not, <em>Final Fantasy XIV</em> is under development, exclusively for the PS3.</li>
<li>PS3 is also developing a motion-sensitive controller similar to the Project Natal from Microsoft.<span> </span></li>
</ul>
<p class="MsoNormal"><strong>Sony PSP News</strong></p>
<ul>
<li>PSP Go has finally been made official.<span> </span>The Go is smaller, has a slide-up screen, and no UMD drive.<span> </span></li>
<li>PSP games to be released include racing game <em>Gran Turismo</em> and a few others.<span> </span>For example, <em>Metal Gear Solid: Peace Walker</em> should be available for PSP in 2010.<span> </span></li>
</ul>
<p class="MsoNormal"><strong>Multiple Platform News</strong></p>
<ul>
<li>Tony Hawk made a personal appearance for <em>Tony Hawk Ride</em>, which Zmogo has already reported on in a <a href="http://www.zmogo.com/video-games/tony-hawk-ride-and-the-video-game-peripheral-revolution/" target="_blank">previous article</a>.<span> </span></li>
<li>In case you haven&#8217;t heard, <em>Beatles Rock Band</em> will be released on 09.09.09.</li>
<li><em>Lost Planet 2</em> will soon be available for the Xbox 360, PS3, and PC.<span> </span></li>
<li>While we are on the subject of those three platforms and sequels, <em>Dead Rising 2</em> will also be available soon.<span> </span></li>
</ul>
<hr />
<p><small>&copy; Tech-Marky for <a href="http://www.zmogo.com">zMogo Tech Stuff</a>, 2009. |
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		<title>The Future of &#8220;Hero&#8221; Games</title>
		<link>http://www.zmogo.com/video-games/the-future-of-hero-games/</link>
		<comments>http://www.zmogo.com/video-games/the-future-of-hero-games/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 15:02:50 +0000</pubDate>
		<dc:creator>AshPringle</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[dj hero]]></category>
		<category><![CDATA[eminem]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[jay-z]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[program]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Web Stuff]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.zmogo.com/?p=3300</guid>
		<description><![CDATA[
With Activision&#8217;s announcement of the upcoming release of DJ Hero, featuring Jay-Z and Eminem, it looks like we are finally reaching the conceptual limits of the real-instrument-as-a-toy rhythm game, which is an exciting prospect for people who take joy in witnessing events of almost pure absurdity.
Even for those of us who love games like Rock [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-3337" src="http://www.zmogo.com/wp-content/uploads/2009/06/maswellasm-300x186.jpg" alt="maswellasm 300x186 The Future of Hero Games" width="300" height="186" title="The Future of Hero Games" /></p>
<p>With Activision&#8217;s <a href="http://www.engadget.com/2009/05/30/dj-hero-website-and-pre-orders-go-live-jay-z-special-edition-se/" target="_blank">announcement of the upcoming release of DJ Hero</a>, featuring Jay-Z and Eminem, it looks like we are finally reaching the conceptual limits of the real-instrument-as-a-toy rhythm game, which is an exciting prospect for people who take joy in witnessing events of almost pure absurdity.</p>
<p>Even for those of us who love games like Rock Band and Guitar Hero, there&#8217;s always been something just a little bit ridiculous about playing a fake guitar along to real songs. While the common internet troll&#8217;s cry of &#8220;get a real instrument&#8221; has always been an aggressive, narrow-minded view that ignores the fact that rhythm games are <em>fun</em>, there is perhaps a nugget of truth in their vitriol: learning to play songs on a real instrument is <em>also</em> fun, and everyone will think you&#8217;re cool if you can bust out a John Mayer song or some junk at a party. No one will think you&#8217;re cool if you bring your special edition Slash Guitar Hero controller to your friend&#8217;s get-together and start to fake-wail.</p>
<p>So with Guitar Hero we have replicas of instruments that can be used to simulate playing music. Kind of weird, but reasonable enough. DJ Hero on the other hand takes that dull point of weirdness off in the distance and makes it into a full-blown, retina-melting supernova. No longer will rhythm game players be using a replica of an instrument, but rather will be using a replica of<em> a device used to play already-recorded music in the first place</em>.</p>
<p>Let me elaborate. Want to play a song on guitar? You learn how to play a guitar. The mechanics of this are difficult, and so making a game that allows even the musically illiterate to simulate playing guitar is significant.</p>
<p>Want to play a song on a turntable? <em>You put a record on the turntable and it plays the music</em>.</p>
<p>I can&#8217;t stress this enough. In order to play a song with a turntable, all you have to learn to do is turn on the turntable. By playing DJ Hero, we are <em>simulating the act of playing music on a record player</em>. This is truly absurd, and also fantastic. As such, I predict that it is only a short matter of time before we start to see the most ridiculous of all instruments become the subject of rhythm games. What bizarre new depths will Activision bring us to with future instrument peripherals? The answers may surprise and disgust you!</p>
<p>So join me as we look at<em> The Future of &#8220;Hero&#8221; Games!</em></p>
<p><strong>Piano Hero<br />
</strong></p>
<p><em>Appeal: </em>The piano is a widely popular instrument used in everything from classical to jazz to pop, and as such the Piano Hero game is sure to be a success. But unlike guitars, which require strumming, and drums, which require hitting things, pianos only require that the player push a bunch of buttons. As far as I can tell, this is exactly how a normal videogame controller is used, which doesn&#8217;t exactly make a piano game controller sound too appealing. So, Piano Hero is going to need something to differentiate it from both normal videogame controllers and other rhythm game controllers.</p>
<p>How will Activision do this? That is a great question, fine reader, and I&#8217;ve got an answer coming straight at your question-hole right now: <em>more buttons</em>.</p>
<p>The standard guitar controller only has a wimpy five buttons, making it at best a dull abstraction of an actual guitar, and most drum controllers don&#8217;t even have cymbals or a high hat. The Piano Hero controller on the other hand will include a button for<em> every key on the piano</em>. Actually, scratch that. Piano Hero will just include an actual piano with the game.</p>
<p>That&#8217;s right, Piano Hero will be the first game with the balls, guts, and other anatomical stuff to push the rhythm game to its logical conclusion by going ahead and forcing the player to just learn how to play piano in order to play the game.</p>
<p>Too difficult? How about <em>too awesome</em>!? What could be a more immersive gaming experience than playing a game about playing piano with an actual piano? <em>Nothing</em>, that&#8217;s what. Well, except actually playing piano, I guess. Anyways, the goal of Rock Band is to make you feel like you&#8217;re a guitar player for once in your pathetic life, which is fun, so Piano Hero will maximize that fun by just making every Piano Hero player an actual piano player!</p>
<div id="attachment_3340" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-3340" src="http://www.zmogo.com/wp-content/uploads/2009/06/danalady-300x225.jpg" alt="danalady 300x225 The Future of Hero Games" width="300" height="225" title="The Future of Hero Games" /><p class="wp-caption-text">Okay, fine. Chruch ladies sometimes play more than just the piano</p></div>
<p><em></em>Even better, the programmers won&#8217;t have to fuss around with scaling every song down to an abstract level, because there will only be one difficulty setting: <em>actual song</em>.</p>
<p><em>Audience: </em>Kids whose parents forced them to take piano lessons. Church ladies.<em><br />
</em></p>
<p><em>Tracks: </em>I know we said that classical music and jazz are popular, but let&#8217;s face it, nobody who listens to that stuff would lower themselves to being anywhere within a 100 foot radius of a videogame. So, it looks like it&#8217;s going to be all Elton John, all the time.<em><br />
</em></p>
<p><strong>Theremin Hero<br />
</strong></p>
<p><em>Appeal: </em>The <a href="http://en.wikipedia.org/wiki/Theremin" target="_blank">theremin</a> is a bizarre instrument that is played by <em>not touching anything</em>. This truly unique form of playing is the sole reason for  this unusual instrument&#8217;s esoteric appeal, since it sounds about as beautiful as an air-raid siren.</p>
<p>Unfortunately, this is a game, so it has to have buttons to press. As such, players will press a series of buttons on a normal videogame controller to manipulate a set of virtual on-screen hands, which will then move around within an actual 3D representation of a theremin.<em> </em>This a truly incredible advance that gives all the fun of playing a theremin while still being able to touch something!</p>
<p>But we couldn&#8217;t just stop there, oh no. The truly groundbreaking feature of this game is that it will require you to hold the controller in a theremin<em> while you</em> press buttons to manipulate the virtual theremin, giving the game an unparalleled true-to-life feel!<em><br />
</em></p>
<p><em>Audience: </em>People who read Boingboing and like stuff that is weird for the sake of being weird, even though it is actually kind of awful.<em><br />
</em></p>
<p><em>Tracks: </em>The sign-off tone of your local cable TV station.</p>
<p>Oh wait, this just in: the theremin has already been used by some nerd to play Rock Band. Ignore everything I just said.</p>
<p><em><p><a href="http://www.zmogo.com/video-games/the-future-of-hero-games/"><em>Click here to view the embedded video.</em></a></p><br />
</em></p>
<p><strong>Bongo Hero</strong></p>
<p><em>Appeal: </em>Bongo Hero will be the first Hero game to allow you to tap into the exciting and visceral world of being that one guy on stage that doesn&#8217;t have a microphoned instrument, because why did we let him in the band again?</p>
<div id="attachment_3346" class="wp-caption alignright" style="width: 235px"><img class="size-full wp-image-3346" src="http://www.zmogo.com/wp-content/uploads/2009/06/hippydk.jpg" alt="hippydk The Future of Hero Games" width="225" height="270" title="The Future of Hero Games" /><p class="wp-caption-text">Oh DK, you shiftless hippie, what have you done with yourself?</p></div>
<p>In contrast with most instrument peripherals, the Bongo Hero controller will only include one button: a bongo. But this game will make revolutionary use of that one button. Rather than encourage players to go along with the song, Bongo Hero will reward players for a-rhythmically smacking the bongo controller while bobbing up and down and swaying around with their eyes closed, just like a real bongo player!</p>
<p>On second thought, this has no appeal at all.<em><br />
</em></p>
<p><em>Audience: </em>Smelly hippies who always show up to the show incredibly stoned then bang on their authentic African bongos that they got in Capetown during their &#8220;humanitarian aid work-term,&#8221; where they were really just trying to pick up girls who wear hemp and have dreadlocks.<em><br />
</em></p>
<p><em>Tracks: </em>Whatever music is being played where more than one person wearing a Che Guevera t-shirt can be found.<em><br />
</em></p>
<p><strong>Katzenklavier Hero</strong></p>
<p><em>Appeal: </em>It&#8217;s a freaking <em><a href="http://en.wikipedia.org/wiki/Katzenklavier" target="_blank">organ made out of cats</a></em>. The end.<em><br />
</em></p>
<p><em>Audience: </em>Renaissance-era ADD patients, dog-lovers, the deaf.<em><br />
</em></p>
<p><em>Tracks: </em>Jingle Cats.</p>
<p><em><p><a href="http://www.zmogo.com/video-games/the-future-of-hero-games/"><em>Click here to view the embedded video.</em></a></p><br />
</em></p>
<p><strong>Hero-Game Hero</strong></p>
<p><em>Appeal: </em>Do you suck at rhythm games? Of course you do! Your hands have been permanently locked into wretched, clenched claws from carpal tunnel-inducing videogame playing and masturbation. As such you are never able to join in on the fun of a boisterous game of Rock Band, and are instead forced to sit back and make a feeble attempt at drinking a beer with your horribly disfigured appendages.</p>
<p>But have no fear, because Hero-Game Hero is here! (Oh.)  With Hero-Game Hero, players will get to experience all the exhilaration and thrill of playing a set, without the need for any of that physical proficiency stuff!</p>
<div id="attachment_3344" class="wp-caption alignleft" style="width: 240px"><img class="size-medium wp-image-3344" src="http://www.zmogo.com/wp-content/uploads/2009/06/rockandrollbaby-230x300.jpg" alt="This kid is probably better than me, even when he is chewing on the controller" width="230" height="300" title="The Future of Hero Games" /><p class="wp-caption-text">This kid is probably better than me, even when he is chewing on the controller</p></div>
<p>The gameplay mechanics are simple: just choose the difficulty you want to play the song at, then enter the skill level at which you want the song to be played. Want to experience the excitement of completing Through the Fire and the Flames on expert difficulty? Simply set your playing skill to<a href="http://community.guinnessworldrecords.com/_Through-The-Fire-and-Flames-100-5th-FC-Guitar-Hero-3-DragonForce/VIDEO/544167/7691.html" target="_blank"> little kid phenom </a>and watch the points roll in! Want to suck really bad at Bark at the Moon? Just set the song&#8217;s difficulty to expert and your playing skill to <em>toddler chewing on the controller</em> and experience the agony and tears of defeat.</p>
<p>The game will even include a selection of playing strategies to highlight the tactical aspects of Hero-Game playing. Strategies will include: know the song before you played it in the game so you don&#8217;t screw up until you get to the bridge that no one cares about, try to get overdrive to go off by tilting the guitar as violently as possible multiple times only to have it not respond, making you scream at your TV when you fail, and hit the right notes at the right time instead of the wrong ones.</p>
<p>The ultimate goal is to become the best Hero-Game player ever, giving you the skills and talent to beat any individual rhythm game ever created!</p>
<p><em>Audience: </em>People who like the idea of rhythm games but not rhythm, people with no hands, fans of meta-irony.<em><br />
</em></p>
<p><em>Tracks: </em>Every song ever made! (Due to licensing fees, the game will cost 849 million dollars.<em>)<br />
</em></p>
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